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It all started with a dream, it then became a prophecy and today it is a legacy. When the sage of the sixth path discovered ninjutsu, a curse was unleashed in this world. The Sage of the sixth path then had a dream to restore peace and give sanctuary to this cursed world. He died and the dream to restore peace became a prophecy. A Old toad once said as he looks at his crystal orb, " One day two child will meet each other this Childs are the Childs of prophecy " they will be the one to restore peace. The old sage also had said that the Sannin with white hair would travel around the world in search of peace. He was correct he found one of the child from the prophecy his name was nagato. Years later the second child of the prophecy was found his name was naruto uzmaki. Both had a dream that became prophecy, Their goal and only dream was to restore peace. Nagato believed peace could be found by pain, he believed that he could restore peace by controlling people with pain and soon peace would be restore and the people would even adapt to the pain and soon the world would be a peaceful place. It was the death of yahiko and his parent that change his heart his heart was cover in darkness and in pain. In the other hand the second child naruto uzumaki believed peace could be found if people could understand each other, he fallow the prophecy of his sensei the sannin with white hair Jiraiya. On one unlucky day the leaf village was attack by Nagato, and completely destroy both child fought in this battle field and nagato 6 body of pain were destroy by Naruto, once they had met face to face naruto believes to obtain peace change nagato allowing him to restore peace, doing so nagato sacrifice his life to restore the life of all the people he killed in that very day and moment. It was not soon that this prophecy became a Legacy pass from generation to generation and today peace is yet to be found is naruto the hero of this world or will this legacy continue or will you rest on the hands of Naruto Uzumaki. -The only way to restore peace is for everyone to understand each other - Will the legacy of darkness ever end? Will you be the one to find peace? Is the only way to restore peace is to kill all the standing member of Akatsuki and recover the tailed beast placing them once again in the hands of good? You be the judge, write your own destiny. Good or Evil, you be the judge!
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 Moon Crescent Isle

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PostSubject: Moon Crescent Isle    Moon Crescent Isle  Icon_minitimeTue Oct 05, 2010 8:52 pm

Basic Information


Name of Village: Moon Crescent Isle
Placement of Village: South tip of the Wind Country in the water across from both Wind Country and the ruins of the Village of Whirl pools.
Headband of Village:
Moon Crescent Isle  212px-Triple-Spiral-Symbol.svg
The Significance of this headband symbol placed upon the ninja's ware is based upon the story of the three brothers of the moon. The first brother being able to control the winds, hence the first spiral within the image (top spiral is the first brother of the moon). The second brother able to control the water to make whirl pools, hence the second spiral within the image (spiral connecting into the first spiral is the on to the left is the second brother of the moon.) The third brother being the youngest needing both the brothers to create a tornado, hence the two spirals connecting to the third spiral (the third spiral to the right is connected to the first and second, this shows the helping of the two to create the tornado for the third brother of the moon.) The story is famous among the village and is known world wide for it created the village of winds (sand) and village of whirlpools.
Atmosphere


Weather Patterns:

  • Partly Sunny and Windy
  • At Night Warm and cool breezes
  • On holidays, the moon remains up for 24 hours for the Celebration of the Three Brothers

Information on the Village

History: Moon Crescent Isle has a vast history among it's name, partly it is named after the Three brothers of the Moon, Tsuki, Wangetsu, and Komichi. The name of the village is formed from the three brothers name which form into the word Tsuki-Wangetsu Komichi meaning the Moon Crescent Path. The three brothers were known as gods amongst all villages but their history died soon as Madara had come into the picture. Though now of days Moon Crescent Isle is based upon the story of the brothers. The village is seen with ancient relics supposedly made by the brothers. Each Relic somehow relates to one of the brothers and the history of the village. The first Relic being the Moon Crest found upon the wall of the Crescent Moon Isle Gates. The Crest Symbolizes the creation of the village. The village was first created by the elder brother known as Tsuki also meaning Moon, hence why the crest is a moon. The creation of the village was so that the elder brother could protect his brothers from the first ninja battle between rock and leaf. The brother was from the leaf village, and Accommodated the Leaf style moves as tradition later on within the Moon Crescent Isle Walls. The village was made by the controlling of the wind and chakra, though the brother had lack of use from controlling the chakra element of earth he somehow created a large dome which later on was melded into an entire village that had the moon crest within the central area and the outer gates. The second relic being made by the second brother Wangetsu meaning Crescent was the Spiraled Monuments which told the history of the successful battles of the village. The first fight being the most important when the First Kurokage fought and successfully defeated the lightning country. The monuments were symbols carved into spiral canons much like the Kage monument in the Leaf Village. The symbols in the monuments told the battle. The Lightning bolt surrounded in shadows being one fought between Lightning country and the Dark Country, The palm surrounded by flames which signals the completion of the treaty of the leaf village, the Tamoe Necklace which symbolizes the sealing of the Nine Tailed Beasts. The Last Relic being the most important was the one made by Komichi, or the name of path. This relic tells the history of the making of the Wind village (sand) and the Whirlpool village. Because of this relic there are path ways hidden and known only to the ninja within the village that are able to access into the ruins of the WHirlpool village and the main countries without causing harm. The relic is called the Hand of passing, this is a giant eye found near the gate of the village with a large hand in the background, once chakra is formed through the eye the ground will begin to shake and form an opening to an underground tunnel towards the villages of the ninja's choosing. The kages are unknown for now but as of now the the Yondaime Kurokage is Shizume Odokemono the Dark Jester.

Laws and Plans: Is the same as any other village but under celebration the ninja can't leave

Ninja Village Stuff


Ninja Outfits:
Moon Crescent Isle  Soul-eater-black-star-cosplay-02.500x500 Genin
Moon Crescent Isle  OC__voodoo_ninja_by_Ninjatic Chuunin
Moon Crescent Isle  Auron Jounin
Moon Crescent Isle  Crown_Clown_by_Ultima_eFFik Kage
Custom Rank: Kurokage


Last edited by Shizume on Wed Oct 06, 2010 3:19 pm; edited 1 time in total
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PostSubject: Re: Moon Crescent Isle    Moon Crescent Isle  Icon_minitimeWed Oct 06, 2010 2:58 pm

Jutsu:
D-rank

Dai Raiken
(Grand Lightening Fist) The user focuses chakra to form electricity in their fists. This adds a powerful shock to their punches. [D-Rank]

Dendou Kawarimi no Jutsu
(Electric Replacement Technique) The technique uses the standard Kawarimi no Jutsu but adds a strong electric charge to whatever object is replacing the ninja. When the replacement is struck, it delivers a powerful shock to its attacker. (Note: Kawarimi is required) [D-Rank]

Denka no Jutsu
(Electric Charge Technique) This simple ninjutsu allows the ninja to impart an electrical charge to an object which will give a powerful shock to whoever touches the object subsequently. Mostly this is used to impart a charge to a shuriken, kunai, or other metal weapon, however Chuunins and Jounins may use it to impart charge to objects that are not normally known for their conductive properties such as a wooden staff. [D-Rank]

Raikou Nankan no Jutsu
("Lightning Barrier") Through gaining an understanding of how chakra may be used to create lightning, the user of this technique develops a method to counteract the process. This technique creates a personal barrier around the user, causing chakra-affected lightning that comes into contact with it to disperse. It will completely protect the user from lightning techniques of an equal level or lower to the barrier used, while techniques of a higher rank will only have their effects reduced. This technique requires a constant flow of chakra to maintain, and higher ranks increase proportionally in cost. (D - A Rank, user must have ninjutsu listed as a strength and must specialize in lightning ninjutsu) [D-Rank]

Raijirai
(Lightning Mine) Through the use of this technique, the user channels chakra into an item or tag. The charged item can then be set wherever the user wants. The item functions like an exploding tag in the sense that the tag can be timed, proximity, or remote in its detonation. Once detonated, the tag releases a large amount of electricity in the radius of a normal exploding tag, delivering a heavy shock to anyone caught up in the trap. [D-Rank]

Sasurai
(Piercing Lightning) Through the use of this technique, the user is able to channel lightning chakra through any object and give it a piercing tip and/or cutting edge. If the charge is put on a weapon that can already pierce or cut, then the edge is made keener. [D-Rank]

Tanbou Raikou
(Searching Lightning) The user slams one or two palms onto the ground, sending a stream of chakra-lightning into it. The lightning will zig-zag forward (or whichever way the hands were pointing) until it hits a target (tree, rock, person, etc). The more chakra pumped into this jutsu, and higher level the nin, the more powerful and more 'fingers' of lightning can be produced, up to 10 fingers of lightning. [D-Rank]


C-rank

Houden no Jutsu
(Electrical Discharge Technique) By focusing their chakra, the user is able to convert it into electricity and control it, emitting a strong burst of electricity in a 10 foot dome that deals a heavy shock to all of those caught within the area. If used on water, the area and damage from shock is twice that of a normal use as long as the water covers the total area. [C-Rank]


Ikadzuchi no Kiba
(Lightning Bolt Fang) Through the use of this technique, the user channels chakra into their hands or weapon and points them at the sky. A plume of lightning will jet up toward the sky above and gather in the clouds, crackle, and then come back down, having gained more speed and power in doing so, the final product far exceeding the Raikurai in power. [C-Rank]

Kage Rai no Jutsu
(Shadow Lightning Technique) Created by the sennin Shinkai Han and shared across the Hidden Cloud Village. This jutsu causes the user's arms and palms to become wreathed in lightning. The ninja can use this to enhance their unarmed strike, or they can discharge it at once, arcing a massive amount of electricity into a single foe. (Note: Have Raikurai, Dai Raiken and strength in taijutsu as requirement) [C-Rank]

Kenrai no Jutsu
(Blades of Lightning Technique) A technique used in with any normal style sword weapon or the Lightning Sword technique. Crackling lightning begins to encompass the blade of the weapon(s), then the user is able to swing single or multiple times with each seperate attack releasing a high impact shocking edge of curved lightning toward a single opponent or group of attackers. [C-Rank]

Komudenshi
(Electronic Infiltration) Through the use of this technique, the user is able to travel through electronic devices such as electrical lines. As long as there is some sort of output area to come out of. Travel is incredibly fast, but it isnt instant. The longer the distance, the longer it takes to travel it. The technique is like shunshin except that it covers larger areas of travel and is more limited by when and where it can be used. [C-Rank]

Manako no Same
(Shark's Eye) While not truly related to sharks or an eye, this ninjutsu is a method of perception that mimics a shark's ability to sense electric fields. Because air is a much poorer medium to conduct electricity, the effectiveness is greatly less than a shark's natural sensory abilities. The practitioner is able to pinpoint organisms that produce bio-electricity (essentially any animal) within a twenty foot radius. The technique does not yield any descriptive information about the organism, simply its location. Strong electric fields, such as other electric ninjutsu, are capable of rendering this technique temporarily useless. Additionally, the user must channel chakra to maintain this sensory enhancement. Unless their chakra control is precise, it is best used deliberately as opposed to a constant passive activation. [C-Rank]

Nimoitsu
(Overload) Through the use of this technique, the user radiates their chakra through the air around them, overloading and disrupting any electronic equipment around them. With enough focused chakra output, the user can also make electronic devices explode. The technique can be focused or spread over an area in order to block out communication lines, radio frequencies, etc. [C-Rank]

Rai Bunshin no Jutsu
(Lightning Clone Technique) The lightning clone is actually a ball of electricity in side a normal clone because the user's chakra sustains the lightning the clone can sustain limited amounts of damage and can also shock its opponent. [C-Rank]

Rai Katana no Jutsu
(Lightning Sword Technique) Converting chakra to lightning, the ninja creates a long sword of lightning. Its length can be varied by the amount of chakra used. [C-Rank]

Rai no Muchi
(Whip of Lightning) Through the use of this technique, the user creates a long crackling whip of lightning. The length of the whip varies with the amount of chakra used, the whip impacts like a normal whip, and it has an added shocking property. [C-Rank]

Raidangan
(Lightning Projectile) Through the use of this technique, the user gathers lightning into the palm of their hand and around their wrist and arm. Once the lightning chakra has gathered, a projectile made of lightning can be fired at the target(s). The projectile is about the size of an arrow, but it is much sharper than a kunai or shuriken, and is launched with much more force and speed than a normal nin can throw it. Up to three projectiles can be fired at once. The technique only needs to be used one time to gather the lightning chakra to the user and continue drawing it out. As such, the user can continue drawing out projectiles in subsequent posts until another technique is used, though each projectile used requires an equal amount of chakra. [C-Rank]

Raikou Hebi
(Lightning Snakes) Before the initiation of this technique, the user lays out (or has thrown out) lines of wire. The user then sends chakra that has been converted into an electrical state through the wires, causing them to whip around and shock anything they touch. [C-Rank]

Rakurai no Jutsu
(Lightning Bolt Skill) User shoots a lightning bolt out of the palms at the victim. If it hits, they victim will be electrified. [C-Rank]

Raikyuu
(Lightning Ball) Through the use of this technique, the user channels chakra into the palms of their hands, forming a ball of condensed lightning. The user then throws the lightning ball at the enemy which will curve slightly to help hit the target. The lightning ball deals a heavy shock. [C-Rank]

Rairou no Jutsu
(Lightning Prison Skill) Variant of Suiton Suirou no jutsu, and required one hand. The user traps the victim in a cubic square of lightning. Willingly the user can shock the trapped victim with a continuous amount of weak electric currents. If anyone else touches the outside of the prison will be shocked (Note: Like Suirou no Jutsu.) [C-Rank]

Raiton - Keiraidan no Jutsu
(Lightning Release - Piercing Thunder Bullet Technique) Formed after the rabbit, dragon, ox, monkey quartet of handseals, the Keiraidan is a lightning bolt which lacks the secondary, yet infamous electric component. Using the Raikurai technique as a base, the speed and piercing components of the bolt were increased substantially. From a distance of five to ten meters, the Keiraidan will pierce completely through a human being. At its maximum distance of twenty five meters, the Keiraidan operates much like an arrow and merely pierces into the body. A technique useful for quick assassinations. [C-Rank]

Raiton - Takarai no Jutsu
(Lightning Release - Thunder Hawks Technique) After forming the bird, ox, monkey handseals, the user releases chakra into the air. This chakra then crackles and takes the shape of hawks formed from pure electric nature chakra. These hawks then home in on the opponent, with the ability to pierce as if they were shuriken and electrocute upon contact. The average number of hawks created with one casting numbers between half to a full dozen. [C-Rank]

Seiteki Shigamitsuku
(Static Cling) Sends a weak wave of electricity across the ground. If hit, the object (shoes, feet, arms, legs, kunai, etc), will be seemingly glued to the ground. Water can dissipate the electricity, however, freeing the object. The cling can also be broken by someone with strong physical strength or an equal amount of chakra to oppose it with. [C-Rank]

B-rank

Dai Fuusugai
(Powerful Storm) The user makes a large centralized storm with extreme crashing winds that make it extremely hard to maintain balance. The main aspect of this, however, is to allow the user to control where the lightning would strike. This technique drains chakra in a massive way, usually draining even the strongest of jounin within a minutes time. [B-Rank]

Kusari Raikurai
(Chain Lighting) Through the use of this technique, the user sends a lighting bolt towards a target, which then leaps from target to target after the first, damaging each specified. After each jump, the attack gets weaker. [B-Rank]

Kuudenkou no Jutsu
(Static Rain Technique) A technique that, if used while the target is directly exposed to rain, significantly wet, or immersed in water, will cause all lightning jutsu to zero in on the target. [B-Rank]

Rai Kabe no Jutsu
(Lightning Wall Technique) The ninja expels chakra from key chakra pores and turns it to lightning creating an effect similar to a Vander graph machine. Only in this case, the charge is so huge that electricity arcs out towards incoming projectiles deflecting them, or strikes close targets, injuring them. [B-Rank]

Raigeki no Yoroi
(Lightning Strike Armor) Through the use of this technique, the user performs the needed seals and creates a disk of lightning above their head. The lightning then shoots down to envelop the user's body in a form of lightning armor. The armor provides minor protection against physical attacks and protects against lightning jutsu of C-rank or lower. In addition, the armor deals a heavy shock to anyone who directly strikes the user. [B-Rank]

Raikozan
(Lightning great cut) Raikozan changes the user's chakra in the form of lightning, forming massive bolts of black electricity between the user's hands, which is then shaped into the form of a massive blade or trowel shape. The jutsu itself is perfect for attacking large targets or piercing through barriers or walls. Since the jutsu drains a tremendous ammount of chakra, the jutsu can only be done when the user is in dire need, and only then for a brief period for a singular slash. [B-Rank]

Raiton - Hyakurai no Jutsu
(Lightning Element - One Hundred Thunder Claps Technique) This technique involves a physical lightning component, and also a secondary sonic component. The user channels a large amount of lightning into their palms and then claps them together. The lightning is compressed and then forced out in a shockwave around the ninja that radiates for about twenty feet in every direction. While not deadly, the shock can be incapacitating. As a secondary effect, the clapping of the palms and discharge of lightning creates an abnormally large sound once described by the former Raikage as "the force of one hundred thunder claps" (hence the technique's name). This sonic component is much like a sonic boom and is able to shatter glass, rupture eardrums, and even knock people off their feet. [B-Rank]

Raiton - Rai Boufuu no Jutsu
(Lightning Element - Lightning Storm Technique) For this ninjutsu, the user channels chakra into a handful of kunai, shuriken, needles, or other forms of projectiles, and tosses them into the air. Once thrown, the objects release their chakra in the form of powerful lightning strikes. These strikes can target the same enemy, or multiple foes. The only limit on how many objects can be used this way is simply how much the user can throw with one hand. However, the more that are objects thrown, the more chakra that is used. (Note: Jounin. must have lightning/electric ninjutsu listed as a strength; Hand seals: Ram, Rat, Hare. [B-Rank]

Raiton: Gian
(Lightning Release: False Darkness) A lightning type attack useful at all ranges, Gian is performed by first forming the necessary handseals, ending with the raiton-element oriented handseal of monkey. Lightning nature chakra is then focused through both arms of the user. The arms are then extended forwards powerfully in a pushing motion. A momentary crackle of lightning between both hands serves as a warning before an electric blue "spear" of lightning is launched forth from between the user's hands. A fast and powerful attack, the Gian covers distance at an alarming rate and can easily kill an opponent if they are hit directly. The sheer power of the technique also grants it the ability to damage an opponent who is still relatively close to the attack, should they dodge it. An added feature of the Gian is the ability to split into two separate bolts of lightning to strike another target. The power of the attack is halved, making it only twice as powerful as the average Raikurai. [B-Rank]

Raiton: Toruneedo Raitoningu
(Tornado Lightning) Through the use of this technique, the user performs the needed handseals and flows chakra into their hands. Two lightning bolts about 50 feet long shoot out of the user's hands, remain, and begin to whip around wildly, completely destroying the surroundings. The lightning whips deal a heavy shock and a lot of destructive force. The user can control these whips only slightly with a major exertion of their own chakra. [B-Rank]

Ryuuraidan no Jutsu
(Thunder Dragon Blast Skill) The user creates a blast of lightning shaped like a large dragon, and send it thundering towards their opponent(s). If this attack hits, the victims will most likely be shocked to death. (Note: Like Suiryuudan.) [B-Rank]

Sandaa Saaburu
(Thunder Saber) Through the use of this technique, the user will perform the needed handseals and flow chakra into their hand. The chakra will be highly condensed and will make the user's next punch strike with a heavy, earth shattering, explosive impact. [B-Rank]

Yurezuchi no Jutsu
(Quaking Thunder Technique) The user raises their hand and a bolt of lightning strikes into their arm. The user will then proceed to slam their hand into the ground, cracking it and unleashing a torrent of lightning bolts through the ground and at the target. [B-Rank]


A-rank

Raiya Houchou
(Lightning arrow step) By harnessing the earth's electrical fields to generate electricity, this works as long as the user's legs are connected to the earth. When in use, this allows the user to nearly instantly to close short distances and strike within the same motion. Usable at distances of several feet or less, this allows one to deliver an electrically charged palm thrust should it connect. If no contact is made between the ground and the user's legs, this is unusable. There is a downside as the user cannot change directions once the technique is initiated, thus allowing a more skilled opponent to dodge if they see it coming. [A-Rank]

D-Rank

Suiton: Betabeta no Jutsu
("Water Element: Sticky Water Technique") The user will perform the necessary handseals and spit a small amount of water in the opponents face. Once it makes contact with the target it will turn into a sticky mucus that’s relatively difficult to remove. If aimed properly this technique can suffocate the target. [D-Rank]

Suiton: Deshio no Jutsu
("Water Element: High Tide Technique") After the necessary handseals have been performed the user will focus their chakra and cause nearby lakes, rivers or oceans to rise up. The amount of water affected and how high the water will rise depends on the amount of chakra invested in the technique. [D - A Rank]

Suiton: Katsutai no Jutsu
("Water Element: Slippery Body Technique") Through the use of this technique, the user is able to secrete a type of oily water from their skin, making it very slippery. This technique is very useful for slipping through tight places, out of restraints, and out of peoples’ grasps. [D-Rank]

Suiton: Mizu Hosui no Jutsu
("Water Element: Water Hose Technique") The user will perform a series of handseals and then fire a continuous stream of water from their mouth. This can be used to put out fires, cleanse wounds, cool others off and counter fire techniques. Higher ranking Shinobi can invest more chakra in the technique and fire it as a powerful beam of water that can hit the target with a great impact, capable of canceling out high ranking fire techniques. [D - A Rank]

Suiton: Mizu Kunai no Jutsu
("Water Element: Water Kunai Skill") User forms water into the shape of kunai/shuriken in sets of three or more to be thrown at their opponents. These water shuriken/kunai perform just like normal projectile weapons in terms of accuracy and damage capacity, but several seconds after impacting the target or enemy they revert back to normal water. [D-Rank]

Suiton: Mizu Nankan no Jutsu
("Water Element: Water Barrier") Through gaining an understanding of how chakra may be used to affect or create water, the user of this technique develops a method to counteract the process. This technique creates a personal barrier around the user, causing chakra-affected water that strikes it to disperse and evaporate. If the technique that this barrier attempts to counteract is equal in rank or lower than the barrier, then all of the water is dispersed, but techniques of a higher rank will only partially be affected. This technique requires a constant flow of chakra to maintain, and higher ranks increase proportionally in cost. [D - A Rank, user must specialize in water ninjutsu]

Suiton: Mizu no Ai
("Water Element: Water Love") This is a technique known to almost all Shinobi from the Water Country. Once the user has performed the required handseals, they will be capable of turning their own chakra into water. This is a technique that allows lower ranking Shinobi to become capable of using water techniques without nearby water sources. Stronger Shinobi are capable of using this technique in a more chakra efficient manner. [D - A Rank]

Suiton: Mizu Shuriken no Jutsu
("Water Element: Water Shuriken Technique") This technique uses nearby water in the same way as mizu bunshin clones, only forming them into throwing stars. They do little damage, being just water, but they can be launched while throwing a real shuriken to confuse the opponent as to the real one. [D-Rank]

Suiton: Mizu Tzume no Jutsu
("Water Element: Water Claw Technique") A very simply jutus where the user will perform a series of hand seals, focus chakra into their hands then put them down in to the water. Two gloves of water will envelop their hands, these gloves have claws attached to them which can be used to cut the user's opponent. [D-Rank]

Suiton: Sakana Misairu no Jutsu
("Water Element: Fish Missile Technique") The user performs a series of hand seals and focuses his chakra a little. Then small fish made out of water will rise up from a nearby source and fly at the target. These will strike with moderate impact and daze weaker targets for a short while. This is basically a much weaker version of Kisame's shark missile technique. [D-Rank]

Suiton: Shuuho Mizu no Jutsu
("Water Element: Repairing Water Technique") This is a basic technique known to most Swordsmen of the mist. They will perform a series of hand seals and then place their weapon of choice in the water. Water will then fill any cracks and temporarily repair the weapon to its former glory. The jutsu’s duration depends on how much chakra used. Genin would only be capable of restoring kunai and smaller weapons, and so on. [D - A Rank]

Suiton: Suiei no Jutsu
("Water Element: Swimming Technique") The user concentrates chakra into his/her feet, spinning the chakra in a Rasengan-esque way. The spinning chakra acts as a propeller, dramatically increasing the user's speed while swimming underwater. Requires good chakra control. [D-Rank]

C-Rank

Suiton: Hari Ame
("Water Element: Needle Rain") The user creates a large bubble of water from a nearby source and sends it flying into the air. When the user commands it to, the bubble pops and sends water falling all around like rain. The user then completes the hand signs and the water droplets turn into sharp needles, not unlike the Mizu Senbon no Jutsu, only smaller. [C-Rank]

Suiton: Ijou Shikke
("Water Element: Surrounding Moisture") This a technique somewhat similar to Mizu No Ai. Instead of using their own chakra to produce water, the Shinobi will use surrounding moisture and use that when performing water techniques. Higher ranking Shinobi are capable of creating water out of almost anything, while Chuunin are only capable of doing it near trees, plants and such. Can NOT absorb liquid from living beings. [C - A Rank]

Suiton: Ken Mizu no Jutsu
("Water Element: Blades of Water Technique") A technique used in with any normal style sword weapon. Water beings to encompass the blade of the weapon(s), then the user is able to swing single or multiple times with each separate attack releasing a razor sharp edge of curved water toward an single opponent or group of attackers. [C-Rank]

Suiton: Kenkukai
("Water Element: Summoning Ground Water") Another of several simple water techniques utilized to supply a ninja who specializes with water jutsu with the water they need. This jutsu summons water sealed away in the area. In an urban environment the technique calls water from underground pipping or even overhead sprinkler systems,. A powerful ninja using this on a street might cause fire hydrants to erupt and water mains to burst for instance. [C-Rank]

Suiton: Mizu Bunshin no Jutsu
("Water Element: Water Replication Technique") Creates one or multiple identical copies of the user out of water. More similar to Shadow Clone than to a Normal Clone, Water Clones are capable of attacking, except each Clone's strength is only one tenth of the power of the original. Also, the clone can only be controlled within a certain radius of the user. [C-Rank]

Suiton: Mizu Dageki
("Water Element: Water Strike") A water technique in which the user uses chakra to gather up water around one of their fists and uses it to strike their opponent. The chakra can be condensed around the shape of the water and used to make the strike as hard as a steel block if needed, but more chakra is needed the harder you make the strike. The water and chakra is automatically released once the Jutsu has struck the opponent. [C-Rank]

Suiton: Mizu Denpatanchiki no Jutsu
("Water Element: Water Radar Technique") After performing the necessary handseals the user will place his or her hands on water’s surface and close their eyes. The user will then become capable of sensing nearby opponents on or in the water. Genin will be able to sense other people up to 200 meters away, Chuunin 500, Jounin+ 2km. [C - A Rank]

Suiton: Mizu no Hoippu
("Water Element: Whip of Water") Aka: Mizu no Muchi. A long sinuous form of water wraps itself around the user, and functions as a powerful whip. Being a weapon of variable shape, the whip can easily be edged and pointed, gaining cutting and piercing ability when needed. The whip is controlled through will and chakra alone, and does not require the user to manually "hold" the whip to use it. It does however, still depend on conscious thought to function. [C-Rank]

Suiton: Mizu no Tatsumaki
("Water Element: Tornado of Water") Mizu no Tatsumaki is a Ninjutsu technique that utilizes water to create a spinning water vortex around the ninja. The water acts both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious. [C-Rank]

Suiton: Mizu Senbon no Jutsu
("Water Element: Water Needle Skill") The user performs the hand signs and holds his hands in a triangle with the fingers and thumbs touching. A needle made out of water forms in the triangle, and is then shot at very high speeds. It is fully capable of going straight through a tree, but will turn back into normal water after it stops moving. The needle may range in length from 6 inches to a foot long. [C-Rank]

Suiton: Mizu Yari no Jutsu
("Water Element: Water Spear Skill") A jutsu which creates a large spear of water about 2-4 inches in diameter and approximately ten feet in length, which can easily pierce through hard rock or even impale a individual/target. [C-Rank]

Suiton: Mizuame Nabara
("Water Element: Entrapping Syrup Field") The ninja forms the appropriate hand seals and spews a jet of water from their mouth at an angle towards the ground. The water quickly glides across the ground, spreading outward and becoming a glossy surface on the terrain. The water has unique properties, however, and responds at the force of an impact by becoming adhesive. Any hapless enemies who walk over the liquid will find themselves unable to lift their legs and in a sticky situation. [C-Rank]

Suiton: Mizukuri no Yaiba
("Water Element: Sword of Water") By utilizing water to create a weapon, the user is able to create a sword of water which is capable of piercing and slashing just like a normal sword. Its length and shape can be varied by the amount of chakra used. [C-Rank]

Suiton: Suijinheki
("Water Element: Water Barrier Wall") A Suiton Ninjutsu technique where the ninja uses already existing water and raises it around them in a circular barrier completely around them. Only extremely powerful ninjas (like Kages) can use this technique without available water. [C-Rank]

Suiton: Suirou no Jutsu
("Water Element: Prison Technique") A move used to trap the victim inside a virtually inescapable prison of water. The only downside to this technique is that the user must keep one arm inside the bubble at all times in order for the victim to remain imprisoned. This jutsu cannot be performed without a sufficiently large body of water to supply the water for it. (Note: Momochi Zabuza style = Person is simply trapped inside of the water bubble. They can still move and breathe, but for some reason they are unable to utilize seal-necessary jutsu.) [C-Rank]

Suiton: Teppoudama
("Water Element: Bullet") A Ninjutsu technique utilizing the Water Element. After forming the necessary hand seal, the user manifests a large amount of water in their mouth which they can then spit at his opponent as a large spherical projectile. [C-Rank]

B-Rank

Suiton: Ensui no Jutsu
("Water Element: Water Sword Jutsu") This jutsu turns water into a single sharp blade which cuts through practically anything. This is done by micro water blades running along the weapon's edge constantly, giving it superior cutting force. However, this jutsu can only be done where there is a lot of water as it takes much to compress into a usable blade. [B-Rank]

Suiton: Kyo Uzumaki no Jutsu
("Water Element: Large Whirlpool Technique") After having performed the needed hand seals, the ninja will focus for a second and a whirlpool will appear in the water. Anyone situated near the whirlpool will be pulled under water. It has a very strong pull and while it doesn’t do any particular damage, it’s very difficult to resist being pulled in. [B-Rank]

Suiton: Kyuukyoku Shippuu
("Water Element: Ultimate Squall") Forms one or more gigantic tornado(s) of water. The squall can be directed by the user, but he can not really control it. Though usually has to be preformed on or near by a large body of water unless preformed by a extremely powerful ninja. [B-Rank]

Suiton: Mizu Bakemono no Jutsu
("Water Element: Water Monster Technique") The user will perform a series of handseals and then create various creatures out of a nearby water source. These creatures normally possess great strength and when injured they can reform at the cost of a little chakra. While they cost a moderate amount to produce they are relatively chakra efficient when it comes to maintaining the jutsu. Reforming limbs and such only requires a small portion of chakra. They can only move around 30 feet away from any source of water before turning into water again. They cannot perform jutsu themselves but can strangle opponents by forcing themselves down their very throats. Vulnerable to earth techniques. [B-Rank]

Suiton: Mizu no Haakushu
("Water Element: Grasping Hands of Water") Hands of water are formed out of some source of water. The hands are primarily used to pull someone under the source of water that they are coming from. The hands are still connected to their source of water by the arms, so they can only move as far away as the amount of water in the source. It is hard to destroy the hands or arms because since they are just water most things pass right through. [B-Rank]

Suiton: Mizu Shokushu no Jutsu
("Water Element: Water Tentacle Technique") After having performed the necessary hand seals the user will place his hands on the water. A number from 1 to 6 tentacles will rise up from the water, depending on how much chakra the user pours into it. These can be used to strangle, punch and drown his opponents with. The downside is that the user can't do anything else while controlling the tentacles. Moving will instantly disperse them. [B-Rank]

Suiton: Suiryuudan no Jutsu
("Water Element: Water Dragon Blast Skill") A powerful attack that creates a huge current of water in the shape of a dragon, which is sent towards the opponent. Except when used by extremely powerful ninjas, this Jutsu can only be done when in or near a body of water. [B-Rank]

Suiton: Suishuuha
("Water Element: Water Wave") A technique which creates a huge tidal wave that can crush an opponent if pinned against something or possible drown them in a confined space. Usually used to flood the battle field with water thought. Except when used by extremely powerful ninjas, this Jutsu can only be done when in or near a body of water. [B-Rank]

Suiton: Tetsu Suitama
("Water Element: Iron Water Bullet") As long as there is contact with water, the user can manipulate it using their chakra to form bullets as strong as steel. And by drawing their fingers in the same form as shooting a bow, they can fire them at deadly velocities. Some users, however, tends to substitute water with their own blood to fashion these bullets. [B-Rank]

Suiton: Yuuhei no Jutsu
("Water Element: Confinement Technique") A move used to trap the victim inside a virtually inescapable prison of water. The only downside to this technique is that the user must keep one arm inside the bubble at all times in order for the victim to remain imprisoned. This Jutsu cannot be performed without a sufficiently large body of water to supply the water for it. (Note: Hoshigaki Kisame style = A water ball. The person is trapped, has difficulty moving, and cannot breathe.) [B-Rank]

A-Rank

Suiton: Bakuretsu Mizu Bunshin no Jutsu
("Water Element: Exploding Water Clone Technique") After creating it, the ninja can cause the clone to remotely detonate and explode in combat or the clone will detonate when destroyed (one direct hit), taking anyone immediately surrounding it out. Is similar to Bakuretsu Kage Bunshin no Jutsu ("Exploding Shadow Clone Technique") in power and has the same abilities as normal water clones. [A-Rank]

Suiton: Daibakufu no Jutsu
("Water Element: Eruption Skill") A Jutsu which creates a huge cyclone turned on its side, which is sent towards the target. This Jutsu can only be done when in or near a body of water, and is devastatingly powerful. It can easily rip tree roots from the Earth and suck large debris into itself. Weapons can also be hidden inside the cyclone for a secondary attack. [A-Rank]

Suiton: Kyodai Uzumaki no Jutsu Credit to Kris
("Water Element: Gigantic Whirlpool Technique") The user performs the necessary hand seals and focuses their chakra. Then several large whirlpools will form in the nearby water and suck opponents and nearby objects into them. This will normally drown them relatively quickly and the pressure is almost impossible to resist. Anything not rooted down, latching onto something within 50 feet radius is in danger of being sucked in. [A-Rank]

Suiton: Mizu Bakuhatsu no Jutsu
("Water Element: Water Explosion Skill") Causes all extra water in the area to in fact explode, which can cause severe damage to anyone in the radius of the explosion area at the time of detonation. [A-Rank]


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PostSubject: Re: Moon Crescent Isle    Moon Crescent Isle  Icon_minitimeWed Oct 06, 2010 3:01 pm

uuton: Akki Kaze
("Wind Element: Demon Wind") A jutsu which compresses air, creating temporary strong winds in front of the shinobi. If the target is a creature, all the jutsu does is prevent the target from moving forwards for a short while. But, as a defensive spell against things like missile weapons, the casting time is short, making this a very useful skill. Also, this jutsu can be used while fleeing from targets who it is important not to injure. [D-Rank]

Fuuton: Gufuu no Jutsu
("Wind Element: Tornado Skill") User creates a small tornado in front of themselves and sends in to engulf their opponent(s). The tornado does no real damage other than disorient the enemy and make movement difficult, possibly even unbalancing or knocking them down. The attack only lasts for a few seconds, allowing enough time to set up for another attack. [D-Rank]

Fuuton: Ichi Hochi no Jutsu
("Wind Element: One Star Technique") A jutsu specific to fan-wielding Wind ninja. Ninja fans are usually marked with three symbols, "stars," across their face. The ninja unfurls the fan to reveal only the first star in this technique, and swings the fan with chakra accumulated at the tip. The result is a modest wind that will knock most people off their feet and divert the path of shuriken and kunai. [D-Rank]

Fuuton: Ichijin no Jutsu
("Wind Element: Gust of Wind Technique") Summons up a strong gust of wind. Blows away people, projectiles, and nearly anything else weighing less than 200 pounds that isnt bolted down. The wind can last for however long the user wants, but the user must remain focused and continued use drains chakra heavily. [D-Rank]

Fuuton: Kaze Nankan no Jutsu
("Wind Element: Wind Barrier") Through gaining an understanding of how chakra may be used to affect or create wind, the user of this technique develops a method to counteract the process. This technique creates a personal barrier around the user, causing chakra-affected wind that comes into contact with it to disperse. It will completely protect the user from wind techniques of an equal level or lower to the barrier used, while techniques of a higher rank will only have their effects reduced. This technique requires a constant flow of chakra to maintain, and higher ranks increase proportionally in cost. [D - A Rank, user must specialize in wind ninjutsu]

Fuuton: Kaze no Peretto
("Wind Element: Wind Pellets") The user forcefully blows out (think the way you spit out watermelon seeds) tiny wind pellets (as in the size of watermelon seeds) from their mouth. Due to their size and sheer invisibility as wind, they are impossible to block. This is usually more effective as a distraction jutsu than a damaging one. Nevertheless, the damage that the wind pellets cause range from mild bruises (variable depending on how many pellets have hit the opponent) to light scratches. (Note: No spitting in the eye, okay?) [D-Rank]

Fuuton: Kaze Oogama
("Wind Element: Wind Scythe") The user focuses chakra into their hands, creating focused blades of wind about 1 foot long each. The wind has no color, but can still be seen because of its distorted, wavy appearance. The blades can be thrown or used as melee weapons. The blades cut like a dulled sword would, and disappear after they make contact with anything. Up to two blades can be created with this technique though the chakra cost doubles. [D-Rank]

Fuuton: Kotton Kaze Sui-Pu no Jutsu
("Wind Element: Cotton Wind Sweep Technique") The ninja fan-wielder, when falling from a great height, swings their fan downward, blowing a gust of wind. The wind rebounds from the ground, rising back up at the ninja who can then stand or sit on their fan and ride the air wave gently to the ground. The timing must be reasonably well-executed. [D-Rank]

Fuuton: Ni Hochi no Jutsu
("Wind Element: Two Star Technique") A jutsu specific to fan-wielding Wind ninja. Ninja fans are usually marked with three symbols, "stars," across their face. The ninja unfurls the fan to reveal two stars in this technique, and swings the fan with chakra accumulated at the tip. The result is a substantial gust that can blow back projectiles, throw a ninja back several yards, and cause minor gashes throughout the objects in its path. [D-Rank]

Fuuton: Sarutobi no Jutsu
("Wind Element: Flying Monkey Technique") Through the use of this technique, the user is capable of jumping phenomenal heights. The user first channels chakra under their feet, compresses it, and then causes it to explode upward as they jump, easily sending them 20-30 feet into the air with minimal chakra expenditure. Also, while falling or jumping, the user can also use this technique in order to have the same effect, making it seem as if they are jumping off the very air itself. There is no limit to the additional distance which can be covered; it is only limited by the amount of chakra the user puts into it. However, it shouldnt ever be forgotten that though the height is unlimited, anyone who jumps 200 feet into the air, ninja or not, is definitely going to feel it when they land. On the other hand, a more chakra intensive use of this technique allows the user to use the sudden gust upward from the ground to slow fall to the point of not receiving any damage. [D-Rank]

Fuuton: Tatsumaki no Nageya
("Wind Element: Tornado Dart") The user performs several hand seals, the last being the bird, then aims at an opponent. A small horizontal whirlwind begins to swirl in the users hands, then shoots out in the direction the user is pointing their hands in the form of hazy, visible ripples in the air. It takes about two seconds to form a dart. [D-Rank]

Fuuton: Tobi Kunai
("Wind Element: Flying Kunai") Through the use of this technique, the user pumps chakra into a projectile. The result is highly reduced wind-friction as the weapon travels to the target, allowing the user to throw the weapon much farther than normal. [D-Rank]

Fuuton: Uchiwa Choppu no Jutsu
("Wind Element: Fan Chop Technique") A useful jutsu for a fan-user in a tight spot. The ninja opens their fan about a quarter of its breadth, and quickly snaps it shut. The result is a small burst of wind that can knock a person back. The technique's range is limited to about ten to twenty feet from the fan's tip, depending on how wide it is opened. [D-Rank]

C-Rank

Fuuton: Asshuku Bakuha
("Wind Element: Pressure Blast") By using this jutsu, the shinobi first greatly increases the air pressure in an area in front of them using both hands and then releases it. The resultant wind blows away anything directly in front of the shinobi. Even a thick log cannot stand against the wind that blows. The spell deals no direct damage, but the effect of the technique is absolute. [C-Rank]

Fuuton: Daitoppa
("Wind Element: Great Breakthrough") Fuuton Daitoppa is a Ninjutsu technique which utilizes the Wind Element. After bringing his hand to his mouth, the ninja will blow a large blast of wind capable of leveling almost anything in its way. A variation of the technique involves a smaller blast of wind which gets ignited with flame. [C-Rank]

Fuuton: Fuusajin
("Wind Element: Dust Wind") Using a fan, the ninja will blow a strong current which will cover the surrounding area in dust. This dust will serve to loosen the footing for any opponent who walks nearby. (Note: Use of a fan highly decreases the amount of chakra needed for this technique.) [C-Rank]

Fuuton: Gifuuganen
("Wind Element: Tornado Barrier") A ninja violently punches downward, only a few inches above the ground, creating a whirlwind blast surrounding his body. If any close range attack were to be near him, that opponent would be caught off guard and in surprise, prone to an attack. If a weak tai-jutsu user were to attack, that opponent may be spun widely and easily tossed backwards. [C-Rank]

Fuuton: Gufuu Shougekiha
("Wind Element: Tornado Shockwave") By focusing chakra, user is able to expand the air pressure around his/her punches and kicks. Taijutsu strikes will unleash a blast of wind upon impact. The strongest of ninja can send an opponent flying backwards from a gust of wind. [C-Rank]

Fuuton: Gufuugiri
("Wind Element: Tornado Slash") The user spins around rapidly, using chakra and a sword, they unleash a small tornado. Its winds are capable of slashing anything in it's path. (Note: Sword required, or some large bladed weapon.) [C-Rank]

Fuuton: Kaeba Kaze Shibaku
("Wind Element: Blades of Wind Strike") The user swings the weapon in a horizontal strike about midsection in height, then the channeled chakra in the blade releases several razor sharp cutting blades of visible wind toward the target(s). (Note: Needs a sword or some bladed weapon.) [C-Rank]

Fuuton: Kamaitachi no Jutsu
("Wind Element: Slashing Wind Technique") A Jutsu that, using a giant fan, causes huge gusts of wind capable of cutting the target apart. The area of effect is rather wide (about 20 feet, depending on the amount of chakra put into the technique), and is visibly identified by an obvious rippling in the air. (Note: Use of a fan highly decreases the amount of chakra needed for this technique.) [C-Rank]

Fuuton: Kuuki Bakuhatsu
("Wind Element: Air Explosion") Makes a compact ball of air in the user's hand to be thrown and exploded in the desired location. This jutsu deals little damage, and was created to deflect things like arrows, shuriken, kunai and weak offensive jutsu. Since it can be used against all kinds of attacks, it is considered a useful beginners' technique. [C-Rank]

Fuuton: Oshigyou no Jutsu
("Wind Element: Pressure Strike") AKA Dou Ryu Sen. The user swings their weapon, allowing for just the tip to scrape across the ground as pressure and wind from the weapon's strike is transferred into the ground. Instantly it is almost like and explosion as the dirt, debris, and anything lying on the ground before them is uplifted in a direction explosion toward the target. Has the capability to be used for either offensive or defensive purposes during battle. (Note: Needs a bladed weapon or something like a naginata.) [C-Rank]

Fuuton: Renku Dan
("Wind Element: Compressed Air Ball") The user gathers as much air in his lungs as possible and mixes it with chakra, making it almost into a liquid of sorts. When the chakra is gathered, the user violently expels the chakra compressed ball of air at a target. The ball is capable of badly injuring the primary target. Almost everyone and everything else within 20 feet of the initial impact is blown away by a massive, sudden gust of wind. A much larger area is affected as if by a very strong wind, easily blowing around small or light objects. The gust lasts for about four seconds before subsiding. [C-Rank]

Fuuton: San Hoshi no Jutsu
("Wind Element: Three Star Technique") A jutsu specific to fan-wielding Wind ninja. Ninja fans are usually marked with three symbols, "stars," across their face. The ninja unfurls the fan to reveal all three stars in this technique, and swings the fan with chakra accumulated at the tip. The result is a significant wind storm that can uproot trees and rocks, and causes numerous cutting wounds across its targets. (Note: fan required.) [C-Rank]

Fuuton: Settou no Kokyuu
("Wind Element: Breath Stealing") This technique affects a single target, forming an area of low pressure around him. To cast the technique, the ninja must focus wind chakra in his hand and then touch the victim. The effect is invisible and will work until kaied out. The victim will suffer the effects similar to being very high in the mountains; the air he inhales is very thin and doesn’t provide enough oxygen. If engaged in anything that requires effort, such as a fight, the victim will tire very quickly, allowing the user to take advantage of her weakened state. [C-Rank]

Fuuton: Shindou Bakuha
("Wind Element: Oscillation Blast") A jutsu which shoots out a ball of super compressed wind and sound at a target which self-destructs upon contact. The explosion sends high-speed vibrations through the target, attempting to crack it apart. The jutsu is like a small, concentrated earthquake centered against what it hit. Since the effects of the jutsu do not spread out, it is a useful skill for opening holes in ceilings and walls. It is also very useful against armors or solid barriers, but not so much against softer targets. [C-Rank]

Fuuton: Shuriken Kamaitachi no Jutsu
("Wind Element: Throwing Star Sickling Winds Technique") The user pumps chakra into an unfolded fuuma shuriken that is held spinning in front of them. The technique will create winds of very high speeds that can cut deep into flesh and through bones. This technique is very draining on the user. [C-Rank]

Fuuton: Uchiwa Kaze Tate no Jutsu
("Wind Element: Fan Wind Shield Technique") Specific to ninja using a large ninja fan. The user points the fan in the direction of an incoming projectile, technique, or person, and after concentrating chakra to the tip of the fan, spreads it open wide and rotates it quickly in their hands. A spiral of wind whirlpools vertically from the center of the fan's tip into a wide circumference, creating a nifty shield of wind that will throw anything that comes into contact with it in another direction. [C-Rank]

Fuuton: Kazaguruma
("Wind: Windmill") Wind jutsu using a fuuma shuriken or large shuriken. A ninja throws the shuriken across the ground and it sprouts a tornado the same width as the weapon. The shuriken can also be controlled. [C-Rank ]

B-Rank

Fuuton: Kurokaze
("Wind Element: Evil Wind") To perform this technique, a ninja forms the handseals, then takes a large shuriken and sets it spinning. As the shuriken is thrown, the technique will form a whirlwind around it. The whirlwind is about two metres wide and moves at the speed of the thrown shuriken. Any enemy caught by the whirlwind will be sent spinning and raked several times against the rotating shuriken blade. [B-Rank]

Fuuton: Kattingu Uchiwa Ejji no Jutsu
("Wind Element: Cutting Fan Edge Technique") A fast jutsu used by the wielder of a giant ninja fan. The ninja fan's main weakness is that, due to its weight, it can be difficult if not impossible to deal with a close opponent. With Kattingu Uchiwa Ejji no Jutsu, the user focuses sharp, cutting chakra around the fan's edge. This adds speed if the fan is swung sideways like a blade, and will easily slash deep wounds into an approaching opponent. Spinning on the axis of their foot, the user can repeat the attack numerous times, damaging the opponent enough that the fan wielder can escape to a farther distance. (Note: fan required.) [B-Rank]

Fuuton: Dai Kamaitachi
("Wind Element: Great Cutting Whirlwind Technique") Named after a mythical creature, the ninja uses a fan to blow a concussive wind that is imbued with chakra. This technique is a bigger version of the normal Kamaitachi no Jutsu, having the ability to cause a great amount of cutting damage to the nearby area. (Note: fan required.) [B-Rank]

Fuuton: Fuudou no Jutsu
("Wind Element: Wind Tunnel Technique") Creates a frictionless tunnel 5 feet wide and 8 feet high that doubles the movement/speed of anything that enters it. The tunnel is a designated path that can zig-zag however the user specifies. Only the user can see the tunnel. [B-Rank]

Fuuton: Kaze Kangoku
("Wind Element: Wind Prison") Using the air around the target, the user will use it to restrain their opponents movement even to the point of completely stopping them in their tracks. The user uses their chakra in order to condense the air around their target, in a way solidifying the air around them in order to hinder or stop their movement. [B-Rank]

Fuuton: Atsugai
("Wind Element: Pressure Damage") A wind type attack useful at all ranges. The Atsugai is initiated by the user first forming the necessary string of handseals, ending with bird, should the shinobi use the jutsu through a weapon or the ram seal, should the shinobi be weaponless (NOTE: Advanced ninja only). After forming the seals, the ninja inhales, their chest comically expanding as they inhale. They then exhale violently through their mouth. The ensuing result is an extremely dense and high pressured tornado which literally blows away everything in its path. [B-Rank]

A-Rank

Fuuton: Kaze Bakuhatsu no Jutsu
("Wind Element: Wind Explosion Skill") The user grips his right wrist with his left hand, then curling his fingers up slightly a softball size cylinder of wind/air can be seen forming in his palm as he pumps chakra into the attack. Then the user thrust the attack toward the target causing a tornado that is turned on its side to be forced toward them, growing larger and larger as it approaches impact. Kunai, shuriken, and other weapons can/may be placed inside to cause added damage during the attack. (Note: Similar to Grand Waterfall) [A-Rank]

Fuuton: Neji Bofuutama
("Wind Element: Twisting Windstorm Ball") This jutsu grants the ability to fly by creating a spinning shield of wind around the user. The user can carry other people, but since the speed, diameter, and the maximum weight that can be carried all depend on the user's skill, more weight means less speed. Unlike other similar jutsu, this jutsu is harder to control, and requires a lot of concentration, so other jutsu can not be used at the same time. The user can continue flying as long as he or she concentrates and has chakra. They can end the jutsu by simply breaking concentration. The shield of wind also serves as a defensive shield. The shield can also protect the user from all standard projectiles, but not strong jutsu. [A-Rank]

Fuuton: Renkuudan
("Wind Type: Steroid Blanks") A wind type ninjutsu technique infamous for use by Shukaku. The user collects chakra in his fist, summoning wind in a blank round, and then pounds it into his stomach, directing the chakra through his stomach and out of his mouth as a powerful blast of swirling wind embedded with incredible amounts of chakra that can clear whole stretches of forestry. (Note: large chakra capacity required.) [A-Rank]

Fuuton: Kaze no Yaiba
("Wind Element: Blade of Wind") This jutsu creates a blade out of wind. Being wind, it is nearly invisible apart from a slight rippling in the air, and impossible to block. The user can create several, but it is very draining. Unlike the Blades of Wind Strike, this jutsu requires no weapon. [A-Rank]

Fuuton: Toropikaru Suto-mu
("Wind Element: Tropical Storm") The user conjures a storm. The storm is comparable to a low-category hurricane with strong winds, and even rain, which can damage the surrounding area. The user is situated in the eye of the storm, where they are safe from its effects. The most powerful users can rack up a powerful storm that can even tear villages apart. [A-Rank]

D-Rank

Daton: Setsuki no Jutsu
("Tree Release: Tree Cutter") In order to use this technique, the user first performs the needed handseals, focuses chakra into their hands, places both hands on a tree, and then forcefully sends their chakra straight through their side of the tree and out the other. The chakra causes the composition of the wood in the tree to completely deconstruct and separate itself from the bottom and top of where the user placed their hands. This has an effect similar as if a clean cut was made straight through the tree, and it causes the tree to fall. However, through the initial force of the chakra, the user is able to dictate the direction in which the tree falls. [D-Rank]

Daton: Shiken no Jutsu
("Tree Release: Branch Solidify") In order to use this technique, the user first performs the needed handseals, focuses chakra into one of their hands, and then slaps a nearby tree with that hand. The chakra quickly shoots up into the tree and gathers around a branch of the users choice. The chakra courses into the branch, making it hard as stone and deconstructs it somewhere near the actual tree, causing it to fall off. This technique can also be used on branches just lying on the ground as well. [D-Rank]

Daton: Shirudo no Jutsu
("Tree Release: Branch Shield") Through the use of this technique, the user is able to cause a large, curving branch to sprout from a nearby tree and protect the user from some physical attacks, mostly projectiles and weak hand-to-hand attacks. However, blades and projectiles (like Fuuma shurikens) that are meant specifically to cut through things will be able to easily cut through the branch. Once the branch is formed, it remains in its position indefinitely and cannot be manipulated further. [D-Rank]

Daton: Yakiri no Jutsu
("Tree Release: Tree Spear") Through the use of this technique, the user is capable of focusing their chakra through a branch, limb, or small fern and form the end of it into a solid, sharp spear. [D-Rank]

Genton: Kongenkou no Jutsu
("Root Release: Staggering Root") By performing the needed handseals and placing a hand on the ground, the user is capable of causing a tree root from a nearby tree to suddenly bulge up from the ground. Effective placing can cause the root to stagger an opponent by rising it directly underneath them, or raising it somewhere near them as they move in that direction in order to trip them. [D-Rank]

Genton: Nawaki no Jutsu
("Root Release: Rope Extraction") Through the use of this technique, the user is capable of calling a long, thin tree root to the surface. The root is flexible, durable, and can be used just like a normal rope. The length of the rope depends on how much chakra the user wishes to put into the technique. [D-Rank]

Genton: Sabaki no Jutsu
("Root Release: Absorption") Through the use of this technique, the user is capable of making nearby tree roots grow into a nearby water supply and completely drain it. The amount of water drained depends on how much chakra the user wishes to put into the technique. This technique is primarily used to take away the water source of Suiton users. [D-Rank]

Haton: Hakai no Jutsu
("Leaf Release: Leaf Blooming") Through the use of this technique, the user is capable of making a dead or dormant tree sprout forth leaves as if the tree was at the prime of its blossom. The user performs the needed handseals, focuses chakra into their hands, and place both hands on the tree, causing their chakra to course through the tree and trigger the release of the dormant seeds within the tree. The larger the tree, the more chakra this technique takes to bring it to full bloom. [D-Rank]


Haton: Kehari no Jutsu
("Leaf Release: Pine Needle") Through the use of this technique, the user is capable of solidifying pine needles to the point that they can actually be used as normal senbon. The needles are sharp enough to pierce the skin, but they are still too fragile to use as defensive or melee weapons. Up to five senbon can be formed with this technique. Also, in order to use this technique, some sort of pine tree must be around to produce the needles. [D-Rank]

Haton: Keishi no Jutsu
("Leaf Release: Pine Rock") In order to use this technique, the user must be around a cone-producing tree. Through the use of this technique, the user performs the needed handseals, focuses chakra into their hands, and then places a hand against the tree. This causes the users chakra to course through the tree and to the cones, causing them to launch one at a time at the target. The chakra hardens the cones to the consistency of stone before launching them. [D-Rank]

Haton: Konohagakure no Jutsu
("Leaf Release: Hidden Leaf Technique") A ninjutsu technique that covers the area surrounding the user completely in leaves flowing through the air. The jutsu reduces the visibility for both the user and their enemy. This technique is used mostly as a quick distraction for the user to get away or set up for another attack. Prolonged use of this technique can be very draining on the users chakra. [D-Rank]

Haton: Shuriken no Jutsu
("Leaf Release: Throwing Star Technique") By pumping chakra into the leaves or needles of a tree, the leaves/needles stiffen, become sharp, and fly off in the direction of the users choice. The user must have at least one hand of the tree at the time of release.

Haton: Soriha no Jutsu
("Leaf Release: Razor Leaves") Through the use of this technique, the user is able to cause leaves that are either on the ground or in trees be begin to swirl around the target(s) in a fast, circular pattern. The leaves only cause light, stinging cuts at first mostly for distraction. However, if the target remains with the circle of leaves, deeper and more severe cuts will begin to develop. The leaves will swirl for as long as the user maintains focus and a steady flow of chakra. [D-Rank]

Shouton: Jouki no Jutsu
("Sap Release: Weapon Lock") By performing the needed handseals and holding their hand to a tree with weapon in hand, the user is able to draw sap from the tree around their hand. The sap instantly hardens, almost like a locking gauntlet of sorts. The hardened sap serves both to protect the primary hand and to make disarming the user virtually impossible. [D-Rank]

Shouton: Rokotsu no Jutsu
("Sap Release: Solid Fist") By performing the needed handseals and holding one or both of their hands to a tree, the user is able to draw sap from the tree around their hand(s) and up to as far as their elbows. The sap instantly hardens around their hands like gauntlets, allowing the user to pack an extra punch in hand-to-hand combat or to have a defensive guard on their arms. [D-Rank]

Shouton: Secchakuzai no Jutsu
("Sap Release: Adhesive") In order to use this technique, the user first uses a kunai or some other bladed weapon to stab a hole in a nearby tree and then performs the needed handseals before placing their hands on the tree. The user channels their chakra through the tree, causing the tree to produce much more sap than normal until it comes gushing out of hole in the tree as a highly adhesive substance. This technique makes moving around in the area where the sap lies more difficult than normal due to their feet sticking to the ground. In addition, anyone caught within the gushing sap is covered and finds it difficult to throw projectiles due to the weapons wanting to stick to their hand. The amount of sap created depends on the amount of chakra invested into the technique. [D-Rank]

C-Rank

Daton: Jinku no Jutsu
("Tree Release: Rapid Growth") Through the use of this technique, the user is able to channel chakra through their hands and into the ground around them. This technique, similar to Zoudaishou no Jutsu, is capable of causing all trees and ferns in the area around them to grow up to twice their size. [C-Rank]

Daton: Tanaken no Jutsu
("Tree Release: Seed Creation") In order to use this technique, the user must stick one of their specially made seeds into the ground and perform the needed handseals. Upon completion of the handseals, the ground will begin to shake slightly before a fully grown and bloomed tree begins to grow from the ground. Within 10 seconds, the tree is fully grown and full of leaves. [C-Rank]

Daton: Tenshi no Jutsu
("Tree Release: Branch Extension") Through the use of this technique, the user performs the needed handseals and places a hand on a nearby tree, causing a tree branch to sprout out quickly at the target, up to any length depending on the amount of chakra used. The branch can be of any size, but no bigger around than the tree itself. The larger and longer the branch, the more chakra is required. If this technique is used to cause a pre-existing branch to extend, the chakra cost is significantly lower. [C-Rank]

Daton: Zoudaishou no Jutsu
("Tree Release: Megasize") In order to use this technique, the user performs the needed handseals and places their hands on a nearby tree, pumping their chakra into the tree. The chakra triggers a growth all through the tree, and depending on the amount of chakra used, can make a tree up to 10x larger than normal. The amount the tree grows and how quickly it grows depends on the amount of chakra spent. For example, a Genin could make a tree grow 10x its size but might take several minutes or else exhaust all of their chakra, whereas a Jounin could raise the same sized tree in seconds. [C-Rank]

Genton: Kongen Toki no Jutsu
("Root Release: Roots of Time") Strong roots come up from the ground and tangle both the users and the enemies legs, holding both in place. If any of the roots are destroyed, the other roots go back underground, releasing all the targets. [C-Rank]

Genton: Shindou no Jutsu
("Root Release: Tremor") By performing the needed handseals and placing their hands on the ground. The user can cause the tree roots in the ground around them to move around quickly and rub against each other, causing tremors to course through the ground, causing the enemies and anyone else touching the ground except for the user to become unbalanced. The more trees in the region, the more severe the tremors. [C-Rank]

Genton: Shokabe no Jutsu
("Root Release: Protective Wall") Through the use of this technique, the user is able to summon large roots from the ground that form a protective wall in front of the user which is about their size. The wall is resistant to most physical attacks except for very sharp, slashing weapons and is very weak to Fire jutsu. In addition, this technique is capable of protecting better against most water jutsu. [C-Rank]

Haton: Akari no Jutsu
("Leaf Release: Rain of Needles") Through the use of this technique, the user performs the needed handseals, focuses chakra into their hands, and places their hands on a nearby pine tree. The chakra flows up the tree and into the pine needles, forming each needle into an effective senbon. Anywhere from hundreds to a thousand needles fly at the opponent from the tree, covering a very large area that makes the attack very hard to dodge. [ C-Rank ]

Haton: Akiha no Jutsu
("Leaf Release: Leaves of Autumn") A technique that manipulates the natural life of a leaf. The user first causes a large amount of healthy leaves to fly towards the enemy and stick onto him/her. The chakra within the leaves causes the leaves to suddenly decay. The rotten remains of the leaves become, via chakra, a poison and is absorbed into the opponents body. The poison will effectively weaken the opponent and also causes vomiting. There are a lot of leaves, but they are gathered very close together since it takes so many to stick to the opponent to be effective, making it relatively easy to dodge unless caught by surprise. [C-Rank]

Haton: Bakukei no Jutsu
("Leaf Release: Pine Bomb") Through the use of this technique, the user channels their chakra into a pine cone, filling it full of volatile chakra and a very sensitive layer of chakra on the outside. The user then throws the cone in the direction of the target(s), the bomb exploding on contact with anything it touches. The pine bomb has as much concussive force as an exploding tag. [C-Rank]

Haton: Toshuha no Jutsu
("Leaf Release: Leaves of Spring") A technique that manipulates the natural life of a leaf. The user first causes a large amount of healthy leaves to fly towards the enemy and stick onto him/her. The chakra within the leaves causes the leaves to suddenly root themselves into the opponents body which will cause very much pain. The enemys senses will also be weakened. The leaves start to draw blood from the enemy until ripped off. There are a lot of leaves, but they are gathered very close together since it takes so many to stick to the opponent to be effective, making it relatively easy to dodge unless caught by surprise. [C-Rank]

Konoha Shunshin no Jutsu
("Leaf Body Flicker") Konoha Shunshin no Jutsu is a basic village-specific version of the Shunshin technique. The ninja will disappear and reappear in an instant, allowing them to travel along short to medium distances almost instantly. The user disappears in a spinning tornado of leaves, and leaves behind a scattering of leaves and twigs on the ground (which is specific to the village, Sand leaves grains of sand, Mist leaves a puddle of water, etc). The user reappears at his destination point again in a spinning tornado of leaves, which quickly disperses and falls to the ground, revealing the ninja. This teleportation-like technique is usually just used for dramatic entrances or exits. Also, this technique has a longer traveling range than that of the normal Shunshin, and can be used to 'ferry' multiple people at a time, but it costs more chakra and draws a lot of attention. [C-Rank]

Shouton: Hyouteki no Jutsu
("Sap Release: Target Marking") Through the use of this technique, the user performs the needed handseals, places one or both hands to a tree, and draws sap to both hands. The sap is very sticky, and is hard to remove for anyone other than the user. In order for this technique to take effect, the user has to touch the target with the sap. Once the sap is on the target, it works as a honing beacon of sorts for other Leaf jutsu, making further offensive uses of Leaf jutsu harder for the target to dodge. [C-Rank]

Shouton: Rougi no Jutsu
("Sap Release: Solid Casing") In order to use this technique, the user first uses a kunai or some other bladed weapon to stab a hole in a nearby tree and then performs the needed handseals before placing their hands on the tree. The user channels their chakra through the tree, causing the tree to produce much more sap than normal until it comes gushing out of the hole in the tree as a highly adhesive substance. For anyone caught within the area that the tree sprays the sap, the sap begins to harden almost instantly, making movement much more difficult, but nowhere near impossible. Through continuous movement, the sap begins to break off, giving the target back their full mobility over time. [C-Rank]

Shouton: Shouketsu no Jutsu
("Sap Release: Armor of Sap") By performing the needed handseals, and holding their hands to a tree, the user is able to draw sap from the tree around their hands. The sap then moves up their arms, and spreads all over their body except from the face and around the body joint, so as to maintain mobility. The sap then hardens into armor that is capable of stopping a lot of physical attacks. [C-Rank]

Mokuhon Majji no Jutsu
("Tree Merge Skill") Similar to the earth release skill, which allows for the user to sink into a tree/grass for use in several different acts such as to surprise the enemy or for spying on opponents. Cannot attack. [C-Rank]

B-Rank

Daton: Ichimon Konjou no Jutsu
(T"ree Release: Kindred Spirits") Through the use of this technique, the user is capable of, in a sense, bringing a tree to life. The user forms the needed handseals, places their hands against a nearby tree, and pumps their chakra into the tree, effectively animating the tree. The tree completely uproots and walks on its roots, and attacks with its branches. In addition, other branches can be extended from the tree elsewhere. From this animated tree, other Leaf techniques can be used, though it must be activated just as if it were another technique, including paying the additional chakra cost. The amount of chakra used for this technique depends on the size of the tree which is being animated. [B-Rank]

Daton: Koimori no Jutsu
("Tree Release: Dense Forest") Through the use of this technique, the user is capable of making the entire forest around them grow larger and thicker. By performing the needed handseals, placing their hands on the ground, and channeling chakra into the ground, the chakra courses through the ground and to all of the surrounding trees and shrubs, causing them to grow. Trees and shrubs can grow up to 10x their normal size, new thick shrubs can pop up from existing smaller ferns, and entirely new trees can sprout from individual roots from other trees, effectively turning any forest into a dense, massive overgrowth. [B-Rank]

Daton: Ori no Jutsu
("Tree Release: Cage") By performing the needed handseals, channeling chakra into their hands, and placing their hands on the ground, the user is capable of making a cage of wood around themselves or their target(s). The channel goes from the users hands, into the ground, and into nearby trees. Multiple extensions from each tree then comes at the user or target from every angle, forming a dense cage around them, either protecting them from harm and/or trapping them inside. [B-Rank]

Genton: Kanmonzen no Jutsu
("Root Release: Absolute Barrier") Through the use of this technique, the user performs the needed handseals and sends their chakra through the ground and into the trees in the area. This causes all of the tree roots in the area to grow, extend out toward each other, and merge together very tightly in front of the user, forming a large protective barrier than is capable of stopping most physical attacks, most C-rank or lower techniques, and almost any water technique thrown at it, absorbing the water into the roots. However, the wall is very vulnerable to fire, and any sort of fire touching it will cause the roots to withdraw. The barrier is very large, capable of forming a very large sphere around the user or creating a wall large enough to completely seal off a passage for some distance. [B-Rank]

Genton: Yomiton no Jutsu
("Root Release: Underworld Release") Through the use of this technique, the user performs the needed handseals and sends their chakra through the ground and into a nearby tree. This causes one of the trees roots to grow in the ground, split, and then extend the several sharp tipped roots up and toward the target in a spiraling, weaving, crossing pattern that makes the roots hard to block. [B-Rank]

Haton: Asanami no Jutsu
("Leaf Release: Crushing Wave") In order to use this technique, the user must perform the needed handseals, channel chakra into their hands, and place both hands on a nearby tree. The chakra that is then pumped into the tree shoots upward in a violent shake, making every leaf to fall off of the tree in an explosion of leaves. The leaves then fall to the ground and roll quickly like a wave toward the opponent. The chakra in the leaves significantly increases the weight of each leaf, causing the wave to crash into the opponent(s) just as a normal wave would, crushing and smothering the enemy between the thick, heavy blanket of leaves. [B-Rank]

Haton: Rasenonban no Jutsu
("Leaf Release: Spiraling Disks") Through the use of this technique, the user performs the needed handseals and sends their chakra into the ground and into a tree(s). The chakra causes up to five leaves from the nearby trees to harden into the condition of metal and grow significantly in size. The leaves then launch and spiral from the trees and at the opponent (functioning as fuuma shurikens) and are manipulated through the users full concentration. The shurikens are stopped and cannot be manipulated once embedded into something. [B-Rank]

Haton: Senpuu no Jutsu
("Leaf Release: Whirlwind") In order to use this technique, the user must perform the needed handseals, channel chakra into their hands, and place both hands on a nearby tree. The chakra that is then pumped into the tree shoots upward in a violent shake, making every leaf fall off of the tree in an explosion of leaves. In the next moment, the leaves all head at the target and begin spiraling around him/her in an extremely fast circular motion. Each leaf is capable of cutting the target if left unguarded. Due to the amount of leaves being used, cuts will go all over the body and can even cut in the same place, usually cutting to the bone with the third or forth leaf. The duration of the spiral is determined by the amount of chakra fed into the technique. [B-Rank]

Shouton: Gaidoku no Jutsu
("Sap Release: Poison") In order to use this technique, the user first uses a kunai or some other bladed weapon to stab a hole in a nearby tree and then performs the needed handseals before placing their hands on the tree. The user channels their chakra through the tree, causing the tree to produce much more sap than normal until it come gushing out of the hole in the tree as a nauseating poison adhesive. The poison causes anyone who is struck by the sap to become almost instantly nauseous. They become sick to their stomach, and become disoriented, complete with dizziness and blurred vision. The longer the sap sticks to the targets skin, the more it takes effect. After a while, the poison can cause a crippling pain in the stomach as well as uncontrollable vomiting. Even longer than that can cause the target(s) to pass out. The area of effect and how much acid is spewed forth depends solely on how much chakra the user wants to put into the technique. [B-Rank]

Shouton: Suppai no Jutsu
("Sap Release: Acid") In order to use this technique, the user first uses a kunai or some other bladed weapon to stab a hole in a nearby tree and then performs the needed handseals before placing their hands on the tree. The user channels their chakra through the tree, causing the tree to produce much more sap than normal until it comes gushing out of the hole in the tree as a very strong acid. The acid is strong enough to badly burn anyone caught within the area, and will melt through just about anything/anyone caught within the area. The area of effect and how much acid is spewed forth depends solely on how much chakra the user wants to put into the technique. [B-Rank]

A-Rank

Haton: Moriken
("Leaf Release: Forest Guardian") Through the use of this technique, the user performs a long strand of handseals, focuses chakra into their hands, slams their hands on the ground, and forces their out quickly into all of the trees in the area. With an explosion of leaves from above and from each tree that can actually be felt as vibrations through the air, every leaf from every tree in the area will fall from the tree and head toward the opponent from all angles. The leaves will spiral around the target(s) very quickly and in a circular patter, cutting deeply into the skin due to the sheer number, and within just a couple of seconds, the cutting with the leaves is enough to actually cut someone to pieces. [A-Rank]

Haton: Tenraikaze
("Leaf Release: Divine Wind") Through the use of this technique, the user performs the needed handseals and sends their chakra into the ground and into a tree(s). The chakra causes up to 12 leaves from the nearby trees to harden into the condition of metal and grow significantly in size. The leaves then launch and spiral from the trees and at the opponent (functioning as fuuma shurikens) and are manipulated through the users full concentration. The shurikens are stopped and cannot be manipulated once embedded into something. [A-Rank]
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D.O.A

D.O.A


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PostSubject: Re: Moon Crescent Isle    Moon Crescent Isle  Icon_minitimeWed Oct 06, 2010 3:02 pm

D-Rank
Buki Houjin
("Weapon Sealing") Weapon Sealing is a Fuuinjutsu technique that allows the ninja to seal away nearby weapons. After unrolling a scroll to hold the weapons, the ninja writes the needed sealing incantation onto the scroll. Then by forming the needed handseals, a vapor will emanate from the scroll to encompass the weapons and take it back to the scroll for sealing. (Note: Supplementary type. Cannot be used against attacks. Only with stationary weapons.) [D-Rank]

Busata Fuuin
("Silence Seal") To be effective, at least three such seals have to be placed. When active, they protect the area between them (4 per 4 meters at most.) preventing sounds from getting out. Loud noises will still be audible but muffled while normal speech will not be heard outside. This allows people within the seal to have conversations without a fear of being eavesdropped on. Sounds from outside the sealed area are normally audible inside. The effect lasts for about half an hour, unless the user spends about 10 minutes and more chakra to make the effect semi-permanent. (that is, lasting until the tags are removed or made unreadable. A more lasting effect can be achieved by writing/cutting the fuuinjutsu directly on the walls) [D-Rank]

Heiso Kajou Houjin
("Ordinary Item Sealing") A fuuinjutsu that allows a ninja to seal away nearby noncombat items. This can range from rocks, to sticks, to even food. And of course there's a wide range of things that can be stored for future use. That is what somebody would realize if they ever went to his house. Anything and everything that he uses is in a scroll. That helps maintain the look of a clean house. Not only that, but it takes much less space due to the scrolls holding everything. [D-Rank]

Himei Kyuusho
("Hidden Writing") This technique allows a ninja to create a permanent inscription on an object (or even a person), that will be invisible until specific conditions are met. These can be a specific chemical ingredient, touching the object in the correct manner or using chakra in a specific way. (Ninja information cards are an example of this last version) A ninja who knows this technique can "decode" the writing hidden by other shinobi, as long as he is of higher level and knows of the inscription's existence in the first place. [D-Rank]

Jou no In
("Locking Seal") Through the use of this technique, the user puts a seal on an object that has a lock, making it unlockable by any means, including a key. This is used on mostly small or portable objects, but it can be used to help fortify something larger with a lock, like a door. This technique can also work the opposite way, functioning to open locks, even sealed locks. [D-Rank]

Karuto no Tayori
("Cards of Information") A ninjutsu technique where the ninja takes simple, black deck cards and embeds information on them with chakra. The information could be about anything from shinobi countries to the shinobi themselves. Once the information is embedded in the card, it becomes blank, only to become visible again when the ninja reveals it with their chakra. [D-Rank]

Kouhan - Shuriken
("Advanced Seal Shuriken") Upon completion of the seal needed for this technique, the user places the seal on a surface. Once the seal is in place, a single handseal from the user causes the seal to erupt at any time, sending several shuriken at the specified opponent. [D-Rank]

Kouhan - Waikire
("Advanced Seal Slicing Wire") Upon completion of the seal needed for this technique, the user places the seal on a surface. Once the seal is in place, a single handseal from the user causes the seal to erupt at any time, sending several very thin lengths of wire at the specified target(s). Once the wires are wrapped around a target, the begin to tighten and cut into the skin. However, the wires are rather easily broken. If several of the wire seals are activated from different places, wrapping around the user from different angles, then the wires are quite capable of binding the enemy to their spot. [D-Rank]

Kouken fuuin
("Guarding Seal") These seals may be used to guard any area as long as they are no further than 4 meters from each other (They need to be placed all around the guarded area.) As long as the caster remains within, he will be notified (woken up if he is asleep) each time something with more chakra than a dog crosses the line. When the caster leaves the area, or one of the seals is removed, the effect ends. It is possible to bypass the line through flight or burrowing as long as the intruder doesn’t come closer than 4 meters to any of the seals. [D-Rank]

Shuuhaijin
("Message Carrier") Using this technique, the user speaks a message to the seal, which it records. The message can be of any length. The user then designates a specific chakra signature to activate the seal, and it will recite the message when the person with the specified chakra signature touches it. Once the message is complete, the user will be warned regardless of present location, as the link is broken, and the seal with crumble into a fine powder. [D-Rank]

Teiryoku no In
("Energy Anchor Seal") Through the use of this technique, the user puts a seal on an object in order to add extra weight to it. The extra weight is typically 10 time its current weight, but can be increased up to 100x with use of more chakra. The effect lasts until the seal is removed. [D-Rank]

Tsuyome no In
("Strengthening Seal") This seal can be inscribed onto an object, weapon, or armor, effectively making the weapon unbreakable by any normal means. [D-Rank]

Uwakimono fuuin
("Heat Seal") A variation of an exploding tag. Instead of actually exploding, it releases its energy over time, producing heat and/or light. Can be used as a light source, wrapped around a lunchbox to keep the food warm or even be kept under the user's clothes to protect him from bad weather. [D-Rank]

Yure Kai
("Vibration Release") A basic seal-augmentation method. The user forms special markings around the seal to affect the nature of its release. The markings will be activated at any point by a small amount of the user's chakra. Once set, the markings will forcefully release the seal if they sense the slightest vibration. Useful for setting traps. [D-Rank]

Kashoku no In Credit
("Bright Light Seal") This seal is designed to provide easily stored illumination where there is little room or where open flames would be an unwise idea. This seal; when activated; will provide a steady blue-white light in a directional release from the front of the seal for approximately five minutes or until cancelled. This seal is simple and can be used repeatedly with no ill effects aside from the light being spotted. [D-Rank]

Endan no In
("Smoke Bomb Seal") This seal; when activated; goes off like a large smoke bomb, covering the area in a thick but harmless cloud that is next to impossible to see through. This smoke will hang in the air for three minutes or until blown away by a very strong natural wind or wind jutsu. [D-Rank]

Sairuidan no In
("Tear-gas Bomb Seal") This seal explodes into a thick white cloud of smoke that contains skin and eye irritants. Those caught in this cloud without proper protection will experience a burning sensation in any exposed skin and will quickly have their sight overwhelmed due to the substances in the smoke. This cloud dissipates in approximately thirty seconds. The effects can be reversed by the application of water. [D-Rank]


C-Rank

Batsu Ippuku
("Attack Scroll") A more advanced variation of an equipment scroll, it is modified in such a way that when activated, the contents of the scroll will be forcefully ejected. This allows a faster attack (as the user only needs to open the scroll towards the enemy and doesn't have to throw the projectiles himself) and as such it is often used by projectile specialists. It is also frequently used in traps and puppet building. (requires Kuchiyose Tobigou) [C-Rank]

Elemental Seal Inscription
A personal jutsu created by Reimi after much trial and error, this allows her to use her own blood to inscribe the elemental barriers onto a blank tag. This is done by either using the element herself or receiving assistance in doing so, then sealing said element into the tag to create the barrier. [C-Rank]

- Earth Seal Barrier
The earth seal barrier is a special form of fuuinjutsu. By taking a tag written in the user's blood and attaching it to a person or object, they will erect a small barrier around them capable of warding off Earth Jutsu of C-rank or lower. Anything higher than that will only lessen the damage done to an extent. Unfortunately, this only lasts for one jutsu before needing to apply another tag. Cannot be stacked with other barriers. (Requires Elemental Seal Inscription) [C-Rank]

- Fire Seal Barrier
The fire seal barrier is a special form of fuuinjutsu. By taking a tag written in the user's blood and attaching it to a person or object, they will erect a small barrier around them capable of warding off Fire Jutsu of C-rank or lower. Anything higher than that will only lessen the damage done to an extent. Unfortunately, this only lasts for one jutsu before needing to apply another tag. Cannot be stacked with other barriers. (Requires Elemental Seal Inscription) [C-Rank]

- Lightning Seal Barrier
The lightning seal barrier is a special form of fuuinjutsu. By taking a tag written in the user's blood and attaching it to a person or object, they will erect a small barrier around them capable of warding off Lightning Jutsu of C-rank or lower. Anything higher than that will only lessen the damage done to an extent. Unfortunately, this only lasts for one jutsu before needing to apply another tag. Cannot be stacked with other barriers. (Requires Elemental Seal Inscription) [C-Rank]

- Water Seal Barrier
The water seal barrier is a special form of fuuinjutsu. By taking a tag written in the user's blood and attaching it to a person or object, they will erect a small barrier around them capable of warding off Water Jutsu of C-rank or lower. Anything higher than that will only lessen the damage done to an extent. Unfortunately, this only lasts for one jutsu before needing to apply another tag. Cannot be stacked with other barriers. (Requires Elemental Seal Inscription) [C-Rank]

- Wind Seal Barrier
The wind seal barrier is a special form of fuuinjutsu. By taking a tag written in the user's blood and attaching it to a person or object, they will erect a small barrier around them capable of warding off Wind Jutsu of C-rank or lower. Anything higher than that will only lessen the damage done to an extent. Unfortunately, this only lasts for one jutsu before needing to apply another tag. Cannot be stacked with other barriers. (Requires Elemental Seal Inscription) [C-Rank]


Gen no In
("Illusion Seal") Through the use of this seal, the user creates the illusion of something that something exists even though it doesnt in reality. At the location where the seal is placed, the user creates the illusion of an object, person, or creature in that location near the placed seal, where in reality there really isnt anything there. To be able to disbelieve the technique, the person witnessing the illusion must either interact with the illusion or be able to identify it as a genjutsu.. This technique, being a ninjutsu, cannot be kaied. Once the seal is detached or destroyed, so is the illusion. [C-Rank]

Issui Houin
("Water Sealing") Issui Houin is a Fuuinjutsu technique that allows the ninja to seal away a nearby water. After unrolling a scroll to hold the water, the ninja writes the needed sealing incantation onto the scroll. Then by forming the needed handseals, a vapor will emanate from the scroll to encompass the water and take it back to the scroll for sealing. (Note: Supplementary type. Cannot be used against water attacks. Only with spreading/surrounding water.) [C-Rank]

Kouhan - Hiraton
("Advanced Seal Pit Release") Upon completion of the seal needed for this technique, the user place the seal on the ground. Once the seal is in place, a single handseal from the user can cause a pit to open up at a location specified by the user. The ground rumbles slightly and it takes a couple of second for the pit to completely open, generally giving anyone within the area plenty of time to get away from it. The pit is about a 10 radius around, and is about 50 feet deep. [C-Rank]

Kouhan - Katon
("Advanced Seal Fire Release") Upon completion of the seal needed for this technique, the user places the seal on a surface or even a person. Once the seal is in place, a single handseal from the user causes a large ball of flame to surround the tag and expand forward, or to just burn around the tag if placed on a person. The flame is of the same strength and duration as the standard Goukakyuu no Jutsu. Another use of this technique allows the user to trigger the fireball to, instead of coming out as one large ball, to break into many smaller balls of fire and cover a larger area and aim at more targets (as the Fire Flower technique). [C-Rank]

Kouhan - Kenton
("Advanced Seal Blade Release") Upon completion of the seal needed for this technique, the user places the seal on a surface. Once the seal is in place, a single handseal from the user causes many rather long blades (about 6) to sprout up in a 5 radius around the seal from whatever surface the seal is placed on. A very brief and very slight tremor in the ground is the only warning before the blades pop up. [C-Rank]

Kouhan - Souren
("Advanced Seal Binding Chains") Upon completion of the seal needed for this technique, the user places the seal on a surface. Once the seal is in place, a single handseal from the user causes one or many lengths of chain of any length to sprout out and toward the target(s), and then the flexible chains stiffen and bind the target(s) where they stand. The amount and length of the chains depends on how much chakra the user puts into the seal. [C-Rank]

Namaroku
("Live Recording") Best used for the purpose of espionage, it allows the user to "seal" nearby sounds into a scroll to be replayed later. The proficiency of the user determines the length of sound that can be recorded into a single scroll. A precise application of chakra can release the sound for listening. The scroll itself will read in gibberish to outsiders, but the symbols are specifically-created for the purpose of the sound recording. [C-Rank]

Tsuchi Houin
("Earth Sealing") Tsuchi Houin is a Fuuinjutsu technique that allows the ninja to seal away a nearby earth/stones. After unrolling a scroll to hold the earth/stones, the ninja writes the needed sealing incantation onto the scroll. Then by forming the needed handseals, a vapor will emanate from the scroll to encompass the earth/rocks and take it back to the scroll for sealing. (Note: Supplementary type. Cannot be used against earth/stone attacks. Only with spreading/surrounding earth/stones.) [C-Rank]

Gasubonbe no In
("Gas Bomb Seal") This seal explodes into a rather powerful knock-out gas cloud. Inhaling this gas will cause near-instant drowsiness, and with a second breath (or one really deep breath) can render the breather unconsious. The gas' effect lasts for approximately an hour, while the cloud will linger for one minute. [C-Rank]

Eki Kanetsu no In
("Liquid Heat Seal") This seal spews a stream of highly unstable flammable liquid in whatever direction it's facing. The fluid's amount is approximately two quarts. This liquid can be ignited by any level fire jutsu or will self-ignite after fifteen seconds of explosure to the air. Using water will cause this liquid to spread. Using earht or sand jutsus can smother the flames. [C-Rank]

B-Rank

Fuuka Houin
("Fire Sealing") Fuuka Houin allows a ninja to seal away a nearby fire. After unrolling a scroll to hold the fire, the ninja writes the needed sealing incantation onto the scroll. Then by forming the needed handseals, a vapor will emanate from the scroll to encompass the fire and take it back to the scroll for sealing. (Note: Supplementary type. Cannot be used against fire attacks - only with spreading/surrounding fire. Jiraiya used this to collect black fire.) [B-Rank]

Fuujiru no Koe
("Sealing the Voice") This practical technique is used by the most skillful for many things: on themselves, to avoid leaking any information when tortured, on a guard, so they cannot cry for help, etc. Once the technique is ready, the users hand will radiate a faint purple aura, a sign that the sealing chakra is in action. By successfully touching the target, the user may seal away the their ability to speak for about an hour. Just as though the vocal cords were missing, the target may not scream, moan, mutter, or make any use of its vocal cords at all. This technique leaves behind a purple seal on the target wherever they were touched. The seal disappears in an hour, allowing the target to talk again, or it can be cut out of the targets skin to remove the effect of the technique. [B-Rank]

Genjutsu kansei
("Genjutsu Trap") This technique allows a ninja to put a genjutsu effect on a piece of paper. It can be written between the lines of whatever else is written there. Anyone who tries to read the message will come under the effect of the genjutsu. The technique wears off after about a month and will affect anyone who tries to read the paper during that time. (just seeing the inscription is not enough. It only works if you actually try to read it.) The effects can vary, from comatosis (commonly used on the scrolls during chuunin exams) to various suggestions (the technique is not powerful enough to cause a suicide but can cause the person to destroy the paper or to firmly believe that the information he read was something different). [B-Rank]

Hanasu no In
("Disruption Seal") This powerful sealing technique is designed to completely scramble the targets chakra pathways and pattern. In other words, the target will have a very hard time using chakra as long as the seal lasts. The seal is placed with a touch, and it will remain on the target for an hour, gradually wearing off every fifteen minutes or so until finally disappearing after an hour. [B-Rank]

Kekkai no In
("Barrier Seal") Using this sealing technique, the user creates an invisible wall that is indestructible through any physical means. The wall cannot be moved, damaged by physical attacks, or altered in any way. The wall is even highly resistant to a lot of jutsu, capable of being pierced by only highly offensive and focused B-rank or stronger techniques and very few C-rank techniques meant specifically for overcoming defenses. As it appears, the barrier is merely a paper seal floating in midair on the users side of the wall. The technique is instantly dispelled if the seal is moved, removed, or destroyed. [B-Rank]

Ketsukai Houjin
("Joint Seal Square Bind") Through the use of this sealing technique, the user places or throws a seal onto one of the targets limbs. The user then forms a half seal and triggers the seal, causing his own chakra to pour from the seal into the targets limb, instantly locking the limb and making it immobile. [B-Rank]

Ninjutsu no Wana
("Ninja Art Trap") With this sealing technique, the user is able to set a trap with any ninjutsu in their arsenal. The technique is sealed within a seal that is very similar to an explosive tag and is triggered in the same way once the target is within the area to be struck by the technique that has been sealed. [B-Rank]

Reiya Fuu
("Layer Method") An advanced Fuuinjutsu skill. The ninja, in order to protect the contents within a seal, will "layer" the seal, placing multiple seals on top of one another. Often, the seals will be made in such a way as to require a specific order of unsealing. Advanced Fuuinjutsu users will create a unique combination nearly impossible for anyone other than themselves or a team of special decoding ninja to undo. [B-Rank]

Shiketsu no In
("Medical Stabilizing Seal") This sealing technique can only be used on a willing target. The sealing technique functions as medical technique without knowledge of the medic-nin arts and is used to stabilize a dying target and keep them alive until further treatment is available. In order to initiate this sealing technique, the user must place a hand upon the targets uncovered head and stomach, channeling a little bit of their own chakra into the target. After this, the user must use a bit of their own blood to draw a fist-sized seal on the targets stomach. Once this is complete, the user performs the needed set of seals and holds their hand above the targets stomach. After a few seconds, the users blood on the targets stomach begins to boil and sizzle like acid, drawing out all of the targets stamina and chakra, causing an agonizing pain that causes the target to pass out. However, the result of the technique causes the target to stabilize and hover on deaths door until further treatment can be given. Even after the effects of the technique wears off, a scar in the form and size of the seal remains on the targets stomach. [B-Rank]

Shintoubomu
("Concussion Bomb") A paper-note will be seemingly discarded at a certain location. Anyone unfortunate enough to get too close to this note will set off the proximity-activated jutsu, which will create a very loud and disorienting blast of sound emanating from the note. It is not physically damaging; however, being near to the note when it goes off will leave the victim momentarily unable to function effectively. This fuuinjutsu is a trap-version of Konmei that does not require the user to be present to activated; however, the effect does wear off after a while due to the lack of sustained source of application. [B-Rank]

Shouhekifuu
AKA Kekkai Houjin ("Barrier Method Battle Array"), a ninjutsu technique incorporating the Bakuretsufuu (Exploding Seals). The ninja sets four or more exploding seals in a formation around a certain area so that if an enemy ninja enters the set proximity of these seals, all of them will be detonated at once, ensuring that the enemy cannot escape death. [B-Rank]

Napa-mu no In
("Napalm Seal") This seal explodes into a wave made of sticky, flaming semiliquid. This liquid can produce second-degree burns within forty-five seconds of coming into contact with skin. Water will cause this liquid to spread. Using earth or sand jutsus can smother the flames. [B-Rank]

Funsai Fuuin
("Demolition Seal") A slightly larger than the normal bomb tag, it explodes with much greater force. What is really important however, is that the force of explosion is focused on one side of the tag. So when it blows up, it will deliver a lot of destructive force to whatever it is stuck on, but very little to the surrounding area. This makes it ideal for blowing up obstacles such as doors, without endangering the user. The user can remotely detonate it with a half seal, as long as he is withing 50 metres. (For manga reference, see the seal that two-tails used to collapse the sewer entrance) [B-Rank]

A-rank

Fuuja Houin
("Evil Sealing Method") Fuuja Houin is a ninjutsu technique used to counteract the effects of a cursed seal. The ninja writes the needed seal characters on the ground and body of the person cursed with the seal, then forms the needed hand seals and places his hand over the cursed seal - thus activating the written seal. The seal characters will then retreat to surround the cursed seal in a circular seal. Though the Fuuja Houin can work well against lesser seals, it will not be able to fully stop a cursed seal placed by a powerful, skilled shinobi. [A-Rank]

D-Rank

Danryuu no Jutsu
("Warm Current (Ultrasound)") Same principals of using an ultrasound to warm and loosen tight muscle tissue in pyhsical therapy, the user sends chakra to their hands, much like one would for wall or water walking. This chakra then vibrates the molecules around the hands slowly, causing slight friction and warming of tissues. The longer the jutsu is performed, or the less skilled the user, it can leave them fatigued. [D-Rank]

Hadoku no Jutsu
("Poison Detection Technique") Through the use of this simple medical technique, the medic nin is capable of flowing a bit of their chakra into the target and determining if and what type of poison is present in them. The technique is merely a diagnosis, the cure has to be administered separately. [D-Rank]

Kekki no Jutsu
("Vigor Technique") A basic transfusion technique in which the user channels chakra into a patient in order to relieve fatigue and exhaustion. This is tiring for the user, although usually a net gain; the patient will become more refreshed than the user, who becomes tired. (Note: This does not replenish the patient's chakra supply or heal injuries. It simply relieves the effects of being overly tired and overworked.) [D-Rank]

Kyuukyuu on Jutsu
("First Aid Technique") Kyuukyuu is used to teach prospective medic nins the basics of medical chakra control. It creates a weak field of healing chakra that can be used to heal small injuries, such as surface burns or small cuts, or begin the healing of larger ones. [D-Rank]

Niwasuto no Jutsu
("Improvised Cast Technique") Through the use of this medical technique, the user is able to use their chakra to harden soft and flexible materials in order to mak an improvised cast, splint, brace, etc with just about anything on hand, whether it be bandages, strips of clothing, leaves, etc. [D-Rank]

Shinryou no Jutsu
("Diagnosis Technique") This technique is one of the primary tools of a medic-nin. Over the course of several minutes it will analyze a patient's body, allowing the user to assess the current state of the patient and identify unusual conditions, including injuries, poisons, and diseases. The medic nin can then use his knowledge and training to determine the proper treatment. [D-Rank]

Shoudokuzai no Jutsu
("Disinfectant Technique") This basic medical technique creates a wispy, ephemeral blue aura around one of the user's hands. The jutsu can be discharged to completely sterilize a single object or an area small enough to be fully covered by the user's hand; this is commonly used by surgical assistants and field medics. [D-Rank]

Yakunai no Jutsu
("Medicine Cabinet Technique") Through the use of this medical sealing technique, the user is able to seal any/all of their medical equipment into a special scroll for easy storage, organization, and ease of use for when medical supplies are needed. [D-Rank]


C-Rank


Chakra Enjintou
("Chakra Scalpel") AKA Chakra no Mesu, a ninjutsu technique used primarily for field surgery. The ninja concentrates a powerful aura of chakra around his hand, creating a blade capable of tearing through muscles and arteries, without actually breaking the skin of the person they're using it on. [C-Rank]

Kandoku no Jutsu
("Poison Ward Technique") Through the use of this technique, the medic nin can put a pre-emptive "ward" on themselves or their target which wards off poisons which is done by placing a hand on the target and putting a trace of their own chakra into them. Mild poisons are warded off immediately and have no effect. Average poisons can have an initial effect but are quickly fought off. Strong poisons offer only limited protection, and the strongest or rarest of poisons aren't effected by the ward. [C-Rank]

Katami no Jutsu
("Crippling Pain Technique") Through the use of this technique, the medic nin is able to touch and flow their chakra into the target. The chakra clashes with the target's chakra in causes their nerves to fire off, sending out waves of pain. The technique causes no damage, but it can serve to give an opponent pause, and can even cause those with low tolerance to pain to pass out. [C-Rank]

Suitai no Jutsu
("Weakening Technique") This technique functions in a way that effects the targets muscular system directly, effectively cutting the targets physical strength in half. (NOTE: Requires a direct hit with the chakra scapel) [C-Rank]

Teichou no Jutsu
("Slowing Technique") This technique functions in a way that effects the targets muscular system through their motor system, effectively cutting the targets speed in half. (NOTE: Requires a direct hit with the chakra scapel) [C-Rank]


B-Rank

Chiyute no Jutsu
("Mystical Hand") AKA Shoten no Jutsu/Shousen no Jutsu. The ninja focuses chakra into the palms of his hands, creating a small ball of healing chakra. This chakra is applied to a patient to heal localized, physical injuries. It can repair most injuries that could be healed naturally- cuts, broken bones, and lesser burns are readily repaired with Chiyute. [B-Rank]

Free Bleeding Technique
Through the use of this offensive medical technique, the user is able to thin their opponents blood with just a touch, causing any wounds they have or receive to bleed freely for the next several minutes. After a while, the blood loss will result in a weakening state including dizziness, reduced strength, reduced stamina, and everything else associated with blood loss (except for death since it doesn't last that long).[B-Rank]

Fujimi no Jutsu
("Pain Numbing Technique") By touching a target while using this technique, the user is able to completely block out the target's sense of pain. As a result, the targeted person will be able to act normally through any injury short of a physically crippling event like shattered bones or severed ligaments and tendons. [B-Rank]

Ryouji Kentai
("Fatigue Treatment") Through the use of this medical technique, the user is capable of removing their own fatigue or the fatigue of another. This fatigue can be caused from a number of things, including general stamina exhaustion, lack of rest, or chakra exhaustion. Should the later be the case, the user cannot restore their own chakra. However, they may restore the chakra of other, but it requires an expenditure of their own chakra equal to twice the amount they restore. [B-Rank]

Shiketsu no Jutsu
("Hemostasis Technique") This emergency technique sends a wash of healing chakra through a patient's entire body. It is capable of delaying the effects of poisons, staunching severe bleeding, and generally stabilizing anybody in critical condition. Although the technique will not heal mortal injuries or remove poisons, it can keep patients alive long enough to receive a complete treatment. [B-Rank]

Shikon no Jutsu
("Dead Soul Skill") Shikon no Jutsu is a Ninjutsu technique that uses a dead body to create the illusion of another living person. The ninja can either animate a deceased person or alter the appearance of the deceased person to resemble another. To do the second version, the ninja first changes the appearance of the dead body to resemble the person to be imitated. Then using this jutsu they make the heart beat again, allowing them to control the actions of the dead body. (Note: Can be used by the most skillful of ninjas; removes the odor of the dead body) [B-Rank]


A-Rank

Chikatsu Saisei no Jutsu
("Healing Resuscitation Regeneration") Chikatsu Saisei is an advanced medical ninjutsu technique that allows the medical ninja to use the hair of the one injured as a medium to reconstruct damaged body tissue. The extent of the damage will control how difficult and long the procedure is. The injured person will be placed in the center of a square marked with rites for the procedure. One medical ninja will sit at each corner to provide precise chakra control to help in the cell conversion process. Another medical ninja will sit at the lead to guide the process. (Note: Each medic-nin participating in the healing process must know this tech. Chuunin medics can learn this after Chiyute.) [A-Rank]
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D-Rank

Kasumi Juusha no Jutsu
("Mist Servant Technique") A Genjutsu techinque that creates false attackers to delay and confuse the enemy. Though these servants are not real, the actual ninja is able to remain hidden and throw kunais and shurikens matching the movements of the servants. This makes it appear the false servants are capable of attacking. When the enemy attempts to attack the servant, they will merely disrupt the servant's illusion body but not destroy it. (Note: Genjutsu listed as strength) [D-Rank]

Konchuu Muri
("Insect Swarm") A genjutsu where the user must make eye contact with the target before activation. This technique causes the opponent to believe that a swarm of small insects flies around him/her. Often used as a distraction in order to set up for an attack or retreat. [D-Rank]

Magen Jigoku Kouka no Jutsu
("Demonic Illusion Descending Hell Technique") Jigoku Kouka no Jutsu is a Genjutsu technique that causes its target to see a vision of fire. After the user forms the needed handseals, a huge ball of fire will descend from the sky to envelope their target. (Note: Have genjutsu listed as strength. Have Narakumi no Jutsu) [D-Rank]

Magen Shinku Niwakaame
("Crimson Rain") A distraction genjutsu in which the sky seemed to become dark and cloudy before it begins to rain. But this is not an ordinary rain - it is a rain of blood as the drops strike the target in their mind. (Have genjutsu listed as strength. Have Narakumi no Jutsu) [D-Rank]

Magen Narakumi no Jutsu
("Demonic Illusion Hell Viewing Technique") Narakumi no Jutsu causes its target to see a horrifying vision. The ninja will use the serpent hand seal to cause a circle of leaves to spin and envelop the target and then fall away. Once cast the world will appear normal to the target until they see the illusion. [D-Rank]

Nakimane no Jutsu
("Animal Cry Imitation Technique") With this technique, the user is able to alter a target(s) auditory perception within a certain area. This causes a single uttered word from the user to be perceived by all within earshot to be heard as the call of an animal, as specified by the user. [D-Rank]

Okodasu no Jutsu
("Intimidation Technique") Using this technique, the user makes a single or group of specified targets to perceive the user as being much bigger and much more threatening than he/she actually is. [D-Rank]

Tenraiyuu no Jutsu
("Divine Courage") A basic genjutsu technique that is placed upon the user's brain and nervous system. This causes the user to not feel unplesant apprehension. The genjutsu however stops when you're hit. (Note: Must have genjutsu listed as a strength) [D-Rank]

Unknown Magen Environment Genjutsu
This genjutsu will make a person see an illusion of traveling through terrain repetitively, plus an illusion of the gen user from far away. Much like a mirage, the users image is stationary. Every time the target of the genjutsu blinks his/her eyes, the mirage appears farther and farther. [D-Rank]


C-Rank

Gentai Kusari
("Restriction Chains") This technique makes the target believe that "unbreakable" iron chains extend from the user's hands and into the ground before bursting out of the ground to bind them where they stand. This technique immobilizes both the user and the target. Should the user move, the technique is broken. [C-Rank]

Heki Bunshin no Jutsu
("False Clones") It makes a victim believe that he is fighting four bunshin clones; the jutsu user has actually disappeared from the illusionary field, replaced by one of the illusion clones. In other words, from a victims POV, the jutsu user doesnt disappear from his position but instead his figure is replaced by a heki bunshin. The jutsu user is unaffected by the genjutsu and can move in the real world; the bunshins can maneuver but not attack. This subtle technique can be dispelled by Kai (if noticed) or if the opponent rids of the four bunshins. [C-Rank]

Kokohi no Jutsu
("False Place Technique") Kokohi no Jutsu is a simple Genjutsu technique which changes the appearance of a nearby object. [C-Rank]

Kori Shinchuu no Jutsu
("Sly Mind Affect Technique") Kori Shinchuu no Jutsu is a Genjutsu technique which causes the target to travel around in circles. If the ninja is unable to detect the illusion very quickly, they can become exhausted mentally and physically when they are unable to reach their desired target by traveling along the same path over and over again. [C-Rank]

Meimeiito Kibou no Jutsu
("Invisible String Trick") A genjutsu technique that makes the victim believe that a ninja's strand of string or wire is invisible. This is useful and subtle, because the opponent will believe that the string tool that the ninja is actually holding is invisible. To the user's eyes it is not, and he can wield it efficiently without a problem. (Note: One target only) [C-Rank]

Magen Meionizoku no jutsu
("Demon Illusion Dark Ogre Race") A diversion genjutsu where the ninja creates tall shadow creatures in front of the targets. First the genjutsu forms clouds to block out the sun or moon, forming darkness. Then, the ogre or ogres appear. When the enemy attempts to attack the ogres, they will merely disrupt their illusion bodies but not destroy them. The ogre can chase, but not attack the targets. [C-Rank]

Magen Shourai Zetsumei no Jutsu
("Future Death Technique") When used on a target he sees the future deaths of his family, friends, and then finally his own. If he believes this is how things will happen, he may go insane -- if not, nothing happens. [C-Rank]

Nemuri
("Sleep") A Genjutsu technique where the ninja places his hand on his target's shoulder and forces them into a deep slumber. A useful technique when subterfuge is involved with a mission, but utterly useless in combat. [C-Rank]

Omoi Fugu no Jutsu
("Mind Fog") The opponent thinks that they are surrounded in a blanket of thick fog. [C-Rank]

Sakki
This genjutsu forges a direct connection between the user and victim. Its effects can be used at any distance at which the victim can see the user, but it is most cost-efficient and effective at close ranges, up to ten feet away from the victim. After a middle-length seal sequence, the target will see the users body blur, as if the user were vibrating very rapidly. This effect makes it no harder to locate the user, although it may make the victim want to have his eyes checked. When the user makes an aggressive motion- such as a feint with a sword or a throwing motion with a kunai or shuriken in hand- the victim will see it as a completed attack; he will believe the sword was swung through properly or the weapon was thrown. These illusory attacks are auditory and visual. They have no real effect; if a feinted attack hits the genjutsus victim, the false attack will fade out and the victim will feel no pain or impact. As a practical result, the user will appear to attack about twice as often as she should be able to. [C-Rank]

Sparkling Madness
A genjutsu that causes the chosen target(s) to see visions of blinding sparks. Much like fireworks they combust in the targets faces at point-blank, and also creates the similar explosive noise to the targets. This genjutsu is used to subdue the targets until dispelled. [C-Rank]

Yuumon
("Anguish") This genjutsu makes the target feel a amount of crippling pain, sometimes enough to make one pass out. It is often described as feeling as though you were on fire. Technique is very easy to recognize as jutsu unless used in conjunction with some other damaging jutsu. [C-Rank]

Magen Nenshouniku
("Combustion Flesh") A genjutsu where a target(s) sees their body slowly boil, then ignite on fire, consuming the target(s) Those affected by the genjutsu have their eyesight in the way of the fake fire. A vivid optical illusion that lasts for severalseconds but there is no heat or pain emitted. [C-Rank]

Magen Majindoki
("Devil Wrath") A genjutsu which makes someone see the place where they stand on explode in a bright fiery blade, including other people nearby for several seconds. Voices other than the one who created the genjutsu are muted form the victims' hearing. [C-Rank]

Taishou Henzou
("Target Alteration") A distractive genjutsu technique that makes the target(s) see another as a different person. It must be the genjutsu user himself or a person the user has seen before. For example, if the ninja is battling two guys and is hiding, he uses the genjutsu on one of them. That one target of the genjutsu will see the other person as either the gen user or another person of gen user’s choosing. The other person will not realize that its form was changed. [C-Rank]


B-Rank

Bara no Makai no Jutsu
("Thorns of Hell Technique") Thorns rise from the ground in the target's mind, and begins to wrap around his being. With each movement the thorns tighten around the target -- which is actually attacking the mind of the one entangled. Soon enough, if the prey of Bara no Makai cannot escape, he will be unable to move for weeks -- or even months. (Note: Jounin level or higher.) [B-Rank]

Jubaku Satsu
("Tree Binding Death") AKA Kishikiri no Jutsu. After forming the needed hand seals, the ninja will disappear and approach the target. Once near the target, a tree will grow at their feet and its branches will bind them so they can no longer move. Once the illusion makes them believe they are captured, the ninja will appear from the tree itself and stab the target with a kunai. [B-Rank]

Morishouheki no Jutsu
("Forest Barrier Technique") This strange genjutsu creates a very tall and wide barrier designed to stop ones opponent. No matter how unreal or ridiculous it may seem, to the user it is an authentic barrier made of tree for all intent and purposes. It has a scent, can be touched, and completely obscures what lies beyond the wall. Furthermore, the wall cannot be destroyed and a strange force prevents the affected target(s) from passing through or intentionally attacking a creature beyond the wall (though it might happen unintentionally, such as when a person is caught in the area of effect of a technique aimed to destroy the wall). [B-Rank]

Nemurihane
("Feather Sleep") AKA Nehan Shouja no Jutsu. A Genjutsu technique where the ninja targets a mass of people and puts them to sleep. Illusory feathers appear to rain upon them, and they will then fall into a deep slumber. More useful than the simple Nemuri Genjutsu, this technique is still useless in combat. [B-Rank]

Saimin no Jutsu
("Hypnotism Technique") By concentrating chakra into their eyes, the user is able to create the illusion that he/she is not directly a threat to the target. This technique employs the use of several illusions in order to give out a trustworthy illusion including: changing the user's appearance into something the target would find unthreatening, giving them a soothing or calm voice, etc. If the target has anything other than animal intelligence, this uneasy trust is easily broken and the target will soon come to their senses if the user obviously wrongs them in some way. Eye contact must be made for this technique to work. [B-Rank]

Saimin Jutsu Kage Kiai
("Hypnotism Technique- Otherworldly Scream") By using this technique and making the briefest eye contact with the target, the user is able to make the subject hear an extremely loud, high pitched, and unnerving scream that stuns the target, denying them of the ability to take any focused action (jutsu, running, talking, or attacking) for 10 seconds (a post). [B-Rank]

Saimin Jutsu Musou no Jutsu
("Hypnotism Technique Mind Blank Technique") This genjutsu ensnares the targets mind by making brief eye contact, and makes them completely oblivious to the users presence. The user cannot be seen, heard, or smelled for as long as they do not attack. [B-Rank]

Saimin Jutsu Yoken no Jutsu
("Hypnotism Technique Foresight Technique") By using this technique and making eye contact with a single target, the user is able to force the targets train of though into a very distinct pattern that is easy to recognize for the user. For as long as the user looks into the targets eyes and fights defensively, the user finds it much easier and sometimes simple to avoid a targets attacks. However, should the user get hit by the target, willingly break eye contact, or attack the target in any way, the genjutsu will be broken. [B-Rank]

Sutoringusu Karikomu
("Cutting the Strings") This genjutsu technique requires the user to have both hands free. For this reason, it is usually employed as a distraction to facilitate escape, or in team tactics. To use the jutsu a ninja makes the needed handseals. Then, he makes a slashing motion with his hand, making sure that the intended victim can see it. The target will then experience a brief but powerful illusion that “his stings have been cut”. He will fall to the ground, completely limp and may suffer some damage as the result. The technique only works about two seconds so if the target should fall from more that three metres, he will regain control before hitting the ground and can try to reduce the damage. [B-Rank]

Ultimate Fatigue
This technique is utilized by just pointing at the victim. When the victim is affected by the jutsu it makes him/her believe that his/her strength his draining. Because of that belief of not having enough strength, chakra molding may be difficult. [B-Rank]

A-Rank

Genjutsu Interrogation Technique
This technique is currently unnamed, and was used by a stone jounin during the Third Secret War. The soften up jutsu assaults the senses and attempts to break the will of an abducted person. The technique was used to cruelly extract and obtain information. (Note: Must be Jounin) [A-Rank]

Akumu Nemuri
("Nightmare Sleep") A weaponized version of Nemuri that, unlike the weaker form, is capable of forcing a resisting enemy to sleep. The user may then control the target's dreams as long as he remains in physical contact. These dreams may be very vivid, but do not have the mind-destroying impact of other genjutsu. [A-Rank]

Kage Haishin
("Shadow Betrayal") This technique forces the target to believe that his own shadow has become solid and is trying to strangle him. While not really able to do damage, the illusion can restrain the target by “struggling” with him and can serve as a fatal distraction. Of course, if the user can really manipulate shadows, the illussion will be all the more convincing. [A-Rank]

Kakezan no Jutsu
("Multiplication Technique") After a weapon or projectile is lunched toward an enemy, the user performs this genjutsu and the weapon/s seems to multiply just like those in Shuriken Kage Bunshin no Jutsu would. Can be used with kunai/shuriken/needles or even with chain weapons. [A-Rank]

Kokuangyou no Jutsu
("Bringer of Darkness") Creates an illusion of complete darkness over the battlefield. It traps the opponent into absolute darkness, where they can see nothing but their own body. The person/people trapped inside the genjutsu cannot see the user if the user decides to attack, therefore defending one's self is extremely hard. [A-Rank]

Ningyoutatsujin
("Master of Puppets") This technique can be used by a ninja against a single target as long as both his hands are free For the jutsu to be effective, the target must be able to see the caster’s hands. The user makes moves with his hands as if controlling a puppet. It causes the target to experience a bizarre vision: he is the puppet that is being controlled and it has been that way all along. The victim can clearly see the strings stretching from his limbs and puppet joints on his body. The technique quickly erodes the target’s will, convincing him that he really has no mind of his own and so there is no point in struggling. Soon, the target comes under the caster’s direct control. The controlled target moves awkwardly, like a zombie and will not be of much use in combat. However, he can be used to do things that the puppet master couldn’t or prefers not to do himself. The biggest drawback of the technique is the required focus.

The caster is practically an immobile target until he gains full control and while he is controlling the victim, he cannot use other techniques. The victim can be forced to hurt himself but the pain will free him after the first injury and his stiff movements make it hard to cause a fatal wound with a single blow. The technique is mostly useful for team strategies or things like hostage situations. [A-Rank]

Prophecy of death
("Yogen No Oujou") For this technique to take effect, a ninja must be audible to his intended target. He forms the correct handseals, then informs the target that he is going to die. The technique has no apparent effect at first and the target may remain unaware that he has been affected. However, the technique slowly affects his subconscious, creating a growing feeling of impending doom. The technique takes full effect next time the victim is targeted by an attack that has a good chance of killing him. The technique causes a very realistic vision of the attack being successful, causing the target to freeze in terror for a second, creating an opening, which can indeed result in death. [A-Rank]

Saimin Jutsu Kage Gugen no Jutsu
(Hypnotism Technique Shadow Incarnation Technique) With this powerful kinjutsu, the user is able to create a residual image of himself constantly appearing to the right of the subject, no matter where he looks, making it appear as though the user is using a strong teleportation technique or extremely fast movements. The users actual image is erased from the subjects mind, which grants the user total concealment. The subject will be unable to see or hear the user. This technique is incredibly hard to recognize as a genjutsu since it is much easier believed as a ninjutsu of fast movements. This technique CAN be Kaied, but the technique has never been kaied before. The technique is dispelled should the user be injured while using this technique. [A-Rank]

Tajuu Fujimi
(Multiple Immortality) Makes the victim believe that the user is using tajuu kage bunshin no jutsu. Within the genjutsu, the kage bunshins can be attacked, but are perceived as "immortal". Attacks from the clones mentally exhaust the victim, but that can be defeated. Very dangerous, and it's difficult to tell if it's a genjutsu. (Note:Requires lots of chakra)[A-Rank]
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D.O.A

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Bunshin no Jutsu
("Clone Skill") A basic ninja jutsu required to graduate into a Genin. Clones of the caster are created in their perfect likeness. They are false images, somewhere near the realm of illusions, but physically present. They can not cast jutsus or throw weapons, as they possess no material form. "Bunshins" will automatically disappear when hit. [E-Rank]

Henge no Jutsu
("Transformation Skill") A basic ninja jutsu required to graduate into a Genin. The user is transformed into a different appearance. They can change into anything from another person to a shuriken, as long as it is not a gas or liquid. In transformation, the user retains the same strength, weight, and density; one can not fly away as a bird or evade an attack as smoke. [E-Rank]

Kawarimi no Jutsu
("Body Substitute Skill") A basic ninja jutsu required to graduate into a Genin. The user switches his or her body with another object in an instant. It can be a plant, object, or animal, but not a person, something gaseous, or a liquid not in a container. Traditionally, the ninja inexplicably switches with a log. It is a useful jutsu for escape or evasion. [Note: During battle, Kawarimi must be prepared one post prior to use, and either used immediately the next turn or abandoned. Whether used or not, there is a five turn cool-down period before it can be used again.] [E-Rank]

Nawanuke no Jutsu
("Rope Escaping Skill") Nawanuke no Jutsu is a very basic Ninjutsu technique that allows a ninja to escape from rope binds. The user focuses their chakra into the ropes, causing a bare minimum of friction between them; this will cause simple knots to come apart. [E-Rank]

Advanced Basics

These are the advanced basics that most ninja will learn after graduating, which will aid them along the path to learning everything else.

Kabenobori no Jutsu
("Wall Climbing Skill") By focusing chakra into the feet, the user is able to walk on walls. Walls that are thin or frail are more difficult to walk on without breaking them. [E-Rank]

Kinobori no Jutsu
("Tree Climbing Skill") By focusing chakra into the feet, the user is able to walk on trees. More difficult than walking along solid walls. [E-Rank]

Suimen Hokou no Gyou
("Art of Water Walking") By focusing chakra into the feet, the user is able to walk on water. More difficult and chakra-consuming than walking on trees. [E-Rank]

Shunshin no Jutsu
("Body Flicker") Shunshin no Jutsu is a basic technique. The ninja will disappear and reappear in an instant, allowing them to travel along short to medium distances almost instantly. This teleportation-like technique is usually just used for dramatic entrances or exits, as upon arrival in the new location, the ninja will need to completely reorient themselves to their surroundings. It also uses far too much chakra to be used for traveling purposes. It may not be used in battle. [E-Rank]

Kai
("Dispel") Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed hand seals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell. [D-Rank]

Other Skills

[ Ninja arts known by many shinobi, although usually not Genin; they are not necessarily jutsu. ]

General

E-Rank

Ayatsuito no Jutsu
("String Reeling Technique") Ayatsuito no Jutsu is a Ninjutsu technique utilizing wire. This string can be used in rappelling, or as a method to tie down and restrict the movement of an opponent. (Note: Needs wire.) [E-Rank]

Heki Ato no Jutsu
("False Tracks Skill") A basic skill used by ninja to escape evasion. The ninja will slip an ashario on to the bottom of each of their sandals. An ashario is a thin wooden pad with grooves that look like an animal's paw. Once attached to the soles of a person's feet, they will leave animal tracks instead of that of a human when moving over terrain. Usually, this will at best be a temporary relief from being tracked, because skilled ninja will quickly see the falsehood and resume the chase. By the same token, a skilled ninja using an ashario can arrange it in such a way that the tracks appear highly realistic even to other skilled ninja. [E-Rank]

Muon Kutsuoto
("Silent Footsteps") A handy skill that focuses chakra into the feet to silence the user's footsteps. Sounds caused by stepping on or kicking things are muted, but audible. More difficult than walking on water. (Note: Must be Chuunin or higher.) [E-Rank]


Puryashi no Jutsu Credit to Paws / Ieshu
("Plushie no Jutsu") A simple technique where you convey chakra into your favorite plush animal and make it hop around with your hands. A variation is to simply move it with your hand in a way that others can't see. (Note: A stuffed animal required.) [E-Rank]

Touton no Jutsu
("Transparent Escape Technique") A super-perverted technique. The ninja uses basic skills such as hiding, transformation, body-switching, and innate ninja cunning to evade the wary eyes of normal people; most notably, naked bathing women. Jiraiya used it for peeping as a kid. [E-Rank]

Youjitsuba
A ninjutsu technique where the ninja spits a toothpick out of their mouth. Attacking in this manner, while the enemy is normally focusing on your hands, provides a small element of surprise, but with much more effectiveness when used following a distraction (Note: Genma, and anyobody else with a toothpick. You need "accuracy" as a strength.) [E-Rank]

D-Rank

Inbijiburu Shi-su
("Invisible Sheath") This technique was designed as a means to carry large swords (or perhaps other weapons) without concealing it in an actual sheath or occupying their arms. With this technique, the weapon adheres to the user's back and its edge is dulled, making it safer to carry in this way. The amount of chakra required to maintain this is minuscule enough to be held for almost indefinite periods of time. [D-Rank]

C-Rank

Fuuami
(Air Walking) Through the use of this advanced technique, the user is able to flow their chakra through their body in such a way that it makes them almost weightless. As long as the user keeps moving, they can walk over any sort of substance imaginable, running across very small and thin tree limbs, jumping off of falling leaves, and even 'gliding' through the air over great distances and being immune to falling damage. [C-rank]

B-Rank

Muon Satsujin Jutsu
("Silent Homicide Technique") This technique utilizes Muon Kutsuoto in conjunction with the user's skills to move with quickly with the utmost of silence, focusing chakra throughout the user's body to mute the sound of shifting clothing, clattering weapons, and any other small sounds that would otherwise cause detection. A technique that is generally only learned by ANBU due to its difficulty. [B-Rank]

Unclassified Ninjutsu

[ Ninjutsu techniques that are neither country nor element specific. ]

E-Rank

Dramatic Wind
This jutsu causes wind around a person to blow vertically, with the user in the center, as opposed to horizontally. No use except for when you want to put on a show, in which case cloaks become particularly dramatic. [Rank E]

D-Rank

Bunshin Henge no Jutsu
("Clone Transformation Skill")
This causes a number of the user's clone(s) to transform into another shape. This does not change their original strength or resilience, simply their appearance. (Note: Does not work on Kage Bunshin or bunshins that can use chakra and perform "henge.") [D-Rank]

Chakra Bakueda no Jutsu
("Chakra Limb Explosion Technique") Through the use of this technique, the user is able to gather chakra into a part of the body they use to strike with. With the next strike, chakra is released to deal more damage to the target. The extra amount of power is determined by how much chakra is used. [D-Rank]

Dourinkai Souran no Jutsu
("Body Temperature Control Technique") Through the use of this technique, the user is able to gather chakra throughout their body and use it to regulate their body temperature. This commonly allows users to ignore inclement weather effects to the hot or cold extreme. Using more chakra will give the user some resistance to fire jutsu or ice/water jutsu that damage with only the cold aspect. [D-Rank]

Hea Senbon
("Hair Needle") The user pulls out his hair and uses chakra to harden it into a needle. The ninja can throw the hair needle to attack foes. [D-Rank]

Inbijiburu Shi-su
("Invisible Sheath") This technique was designed as a means to carry large weapons without concealing them in an actual sheath or occupying the user's arms. With this technique, the weapon adheres to the user's back and its edge is dulled, making it safer to carry in this way. The amount of chakra required to maintain this is miniscule
enough to be held for almost indefinite periods of time. [D-rank]

Kage Shuriken no Jutsu
(Shadow Shuriken) A technique which places a second shuriken in the shadow of a first (thrown) shuriken, confusing the enemy. [D-Rank]

Kajou Henge no Jutsu
("Item Transformation Skill") Long story short, a henge for items. It transforms an object into something different or just adding in different features, whether the object is a plushie, shuriken, kunai, staff, or etc. [D-Rank]

Ninpou Takajinsasu
("Piercing Hawk Blade") Makes the needles that the user throws or controls extend up to four feet in length. The user can return the length to normal at will. [D-Rank]

Noniku no Jutsu
("Odorless Technique") Through the use of this technique, the user is able to channel chakra throughout their entire body in order to cover up any trace of scent they have. [D-Rank]

Oboro Bunshin
("Haze Clones") NOT MIST CLONES! Ninjutsu technique. Oboro bunshin is a normal Bunshin technique which creates approximately a hundred clones of the user. Due to the number of clones created, the user can take the opportunity to hide from the target. (Note: A team jutsu. Like Konbi Henge, more than one person needs to know this technique in order to spread the clones.) [D-Rank]

Sanso no Jutsu
("Air Supply Technique") Through the use of this technique, the user gathers chakra into their lungs and converts it into oxygen, allowing the user to breathe even in the absence of oxygen. The amount of time this technique is used determines the amount of chakra used. [D-Rank]


C-Rank

Chakra Seiryoku no Jutsu
("Chakra Force Technique") Through the use of this technique, the user is able to channel chakra through their entire body, focus it, and then release it in every direction, knocking back nearly anything that is within a 5 foot radius of them. [C-Rank]

Doryuu Douyou
("Earth Shaker") The user can shake the earth around by slamming their hands on the ground, good to throw the enemy off-balance. (Note: Should be someone of great strength to use.) [C-Rank]

Fuyugomori no jutsu
("Suspended Animation") Through strict meditation training, a ninja can learn to slow his metabolism and life functions. While slowed in this way, he can only move very slowly or use handseals. He cannot do anything that requires physical effort. The technique can be used for various things: it can allow a ninja to wait in ambush for days without moving, it can slow the bleeding or the effects of poison while he is waiting for medical aid. It can even allow him to function for several minutes without air or convince his enemies that he is dead. (it takes a medic of at least the same level or someone like a Hyuuga to guess that he is alive.) It takes one full post to restore normal body functions. [C-Rank]

Haridoku
A Ninjutsu technique involving several chutes strapped along the ninja's arm, loaded with poison-tipped needles attached to strings. The strings are tied to the loaders in the back of the chutes that house the needles, which the ninja draws back in attack. (Note: Need the chutes.) [C-Rank]

Haritsuba
(Aka: "Fukumi Hari - Hidden Needles") A Ninjutsu technique where the ninja spits needles out of their mouth. Attacking in this manner, while the enemy is normally focusing on your hands, provides a small element of surprise, but with much more effectiveness when used following a distraction. [C-Rank]

Hitokemuri Bunshin no Jutsu Credit to Paws
("Bandit Smoke Clones") At any range, the ninja creates a real clone; unlike Kage Bunshin, it cannot utilize any techniques. The clone will either divert or battle the target, or create more clones of itself. The clones can surround the target(s), and then explode into a cloud of blinding black smoke. [C-Rank]

Ishiki Debari no Jutsu
("Extra Sensory Projection Technique") Through the use of this technique, the user is able to use their chakra to heighten their senses. The chakra must be flowed to the appropriate place to take effect. The degree of amplification to the senses and how many are being amplified determines the amount of chakra that is used. [C-Rank]

Itoguruma Credit to Marcus / Hitachi
("Spinning Wheel") Holding the pole out of before him, he starts to rapidly spin the weapon so that it seems to become a solid wheel of metal which is capable to deflect projectile weapons and can also create a vortex of air that blows anything in front of it. (Note: Requires a pole-type of weapon to perform.) [C-Rank]

Kazaguruma Yaiba Credit to Kazaguruma the Cloud Genin
("Windmill Blade") The ninja spins a sword in front of him/her, generating a powerful fan-like effect that can disrupt most conventional ranged attacks. (Note: Any ninja with a sword. Much like Itoguruma.) [C-Rank]

Kuchiyose no Jutsu
("Summoning Technique") The Users signs a blood contract with the animal summoning, then with the correct seals they can summon the animal. There are many different types of creatures that can be summoned: snakes, toads, slugs, monkeys, dogs, turtles, spiders, etc. A person can not have a contract with an entire "family," as in the manga, but rather only individual animals. (Note: See the summoning rules; jutsu rank [C-A] varies depending on the strength of the summon.)

Kuchiyose Tobidougu
("Projectile Weapons") Ninjutsu summoning technique utilized by the Leaf ninja TenTen. TenTen specializes in throwing projectile weapons. To enable her to carry more weapons, she stores them in a summoning scroll. When needed she can unwrap the scroll and summon whatever weapon she needs. [C-Rank]

Kugutsu no Jutsu
("Puppet Skill") See Hidden Sand Village Exclusive - Puppet Techniques

Ningyoushibai no Koutetsu
("Puppet Show Reshuffle") With the ground littered with weapons, the ninja threads their chakra around them all, controlling them like a marionette. The attacker then raises them all and launches them. (Note: Effective with Kuchiyose Tobidougu.) [C-Rank]

Ryunami Genko no Jutsu
("Dragon Wave Fist Technique") Through the use of this technique, the user is able to gather chakra into their fist, focus it, and finally release it. They throw the punch normally, but can use it as a ranged attack that strikes with the same amount of force that the punch would have struck with originally. The longer the attack has to travel, the more chakra it uses. [C-Rank]

Soushuuha
("Manipulate Advancing Blades") Soushuuha is a Ninjutsu technique that utilizes kunai. This technique allows a ninja to hover multiple kunai in the air while he approaches a target. The technique allows a ninja to unleash a torrent of kunai much more quickly than if each was thrown individually. [C-Rank]

Tsuppari Shuuha Credit to Paws/Hayate and Hulie
("Thrust Wave") Simply, the ninja gathers chakra into his weapon (with piercing attributes) and thrusts it forward, sending an invisible short-ranged shockwave out to hit the opponent. The weak shockwave is usually meant to stagger the opponent. Parrying or catching the weapon does not deter the shockwave. [C-Rank]

Togeyomi
("Underworld Spines") Aka: Hari Jizou. A Ninjutsu technique where the ninja pours chakra into their hair to create a thick, spiky coat that will pierce through an enemy's flesh if they attack. This hair can be swung erratically, if long enough, as an offensive attack as well. (Note: Must have hair as long as Jiraiya's.) [C-Rank]


B-Rank

Kage Bunshin no Jutsu
(Shadow Replication Technique) Unlike the normal Replication Technique, this jutsu creates not merely an illusion but multiple real bodies of yourself. The strength of the clones is evenly distibuted among the user and every clone, making it impossible to decipher which is the original. Since these are real clones, unlike regular Bunshin no Jutsu, they can cause damage to a target; however, they will disappear if hit. (B-Rank; Only Chuunin and Jounin can learn it).

Bakuretsu Kawarimi no Jutsu Credit to Sylia / Kureiko
("Explosive Body Substitute Technique") Similar to the standard version of quickly replacing one's self with an object, the ninja often replaces herself with an object with an explosive or some form of bomb instead. [B-Rank]

Bunshin Enka Credit to Paws / Hulie
("Clone View") A ninjutsu that is used on conjunction with any of a ninja's bunshins. After forming the needed hand seals, the ninja creates a vision before himself that displays a bunshins 1st person view. This is used for long-range surveillance and spying. [B-Rank]

Chakra Yori no Jutsu
("Chakra Spike Technique") Through the use of this technique, the user is able to channel chakra into their any part of their body, focus it, and then release it in any or even multiple directions, causing "spears" of silver chakra to come out of their body and at their target. The amount of chakra used depends on how many spears are created, and how long they are. [B-Rank]

Chakra Kirekadou no Jutsu
("Slicing Chakra Vortex Technique") Through the use of this technique, the user is able to channel chakra through their entire body, focus it, and then release it. The chakra presents itself as a swirling vortex of silver chakra that cuts as deep as a sword everything within five feet of the user. The warning comes in the form a strong gusting force (not enough for knock-back) that comes about a second before the vortex starts up. The effect is a single immediate burst lasting for about a second, but duration can be lengthened with extra chakra. [B-Rank]

Doku Bakuretsu
("Poison Explosion") The user blows poison breath into the air, with force that rivals that of the Zankuuha. The poison used causes the victim to vomit constantly, and grow purple and green spores on their skin. It begins to paralyze the user, and internally burn them on the inside. An upside of this, is that it last a few minutes, but the suffering is great. [B-Rank]

Doku Kiri
("Poison Fog") This technique allows a ninja to expel poison gas from their body. This can serve as cover to escape and as an offensive technique against the opponent. [B-Rank]

Kawara Shuriken
("Tile Shuriken") Tiles near the user are transformed into usable shuriken, and are directed toward the target. The 3rd Hokage uses this ability on Orochimaru while on a traditional Japanese tile roof. Not canon, but due to its high rank, it is assumed that this technique does something more and was only called this by the Hokage due to circumstance, perhaps. For board purposes, let's assume that this technique can turn ANY suitable object into a shuriken. [B-Rank]

Kenbu Goraikou
("Dance of the Rising Sun")
Similar to the Mikazuki no Mai, the user creates a clone of themselves similar to a shadow clone, which along with the user attacks in a complicated pattern which confuses the opponent using a metallic pole weapon. (note: Needs a pole) [B-Rank]

Konbi Henge no Jutsu
("Combination Transformation") Konbi Henge is a Ninjutsu technique that allows two ninja to transform themselves temporarily into another person or thing. While in the form, they can use the physical characteristics of the one they are impersonating. (Note: Both people need to know this move.) [B-Rank]

Kuchiyose Doton Tsuiga no Jutsu
("Tracking Fang Technique") It is a Ninjutsu technique utilizing the Earth element. The ninja will withdraw the tracking scroll from the pouch on his vest and wipe the blood of the one he/she wants tracked on it. After forming the needed hand seals, he will slam the scroll onto the ground. This will release the nin dogs into the earth to follow their excellent sense of smell to track the targets blood. This allows the ninja to track his short range target, even when he/she can not see them. After finding their target, the dogs will emerge from the ground to bite and pin down their target. (Note: There can be different variants of this, depending on the Kuchiyose you use. Any LAND animal can go underground and use its best sense to track the target (ie: Dog's nose, snake's tongue, etc)) [B-Rank]

Kuchiyose Okami Kisoku
("Summoning Jutsu - Wolf's Breath") A jutsu which calls on the power of the Phantom Beast Grariel, an untamed summon beast that takes the shape of a massive two headed black wolf. This jutsu causes Grariel to be summoned before the user, spraying a gush of water from its mouths at the target. Seconds after doing this, the water instantly freezes the target with ice and right after that, the ice is shattered along with whomever was in it. By careful placement, though, it is possible to keep the target alive in ice. [B-Rank]

Kuchiyose Yatai Kuzushi no Jutsu
("Food Cart Destroyer Technique") Using the size of the summon or animal to his advantage, the ninja summons it on top of his target, crushing them. This may be used with other animals (Note: needs Kuchiyose no Jutsu and a large enough summon) [B-Rank]

Shoushitsu Shuriken no Jutsu Credit to Kokoro / Fox
("Invisible Shuriken technique") A technique which renders shuriken invisible. Up to five shuriken can be made invisible at one time. [B-Rank]

Tobikiri Kawarimi no Jutsu
(Greater Body Replacement Technique) This technique functions just like a normal Kawarimi technique, except that the replacement doesnt have to be of similar size or weight to the user. Instead, the user can replace themselves with something as small as a tiny pebble or something as large as a house. [B-rank]

Tsuigeki Sazanami
("Pursuit Ripple") A jutsu designed to supplement sword fighting. By swinging a sword, a shock wave is created along the ground, which then attacks a target. Even if the target tries to run away, the shock wave will continue following the target. A shinobi skilled with a sword should learn this jutsu as it is useful on both land and water. [B-Rank]

A-Rank

Jishin Shibaku
("Earthquake Strike") The pole user brings down the weapon from above his head with one hand where the tip merely taps the ground and creates an enormous split in the earth before them. More powerful than Isshi Resshin due to the leverage gained through using the long pole style of weapon. (Note: Needs a pole weapon and very high strength.) [A-Rank]

Kanashibari no Jutsu
("Body Freeze Skill") A special ANBU-originating technique used to immobilize enemies. The user stares the enemy straight in the eye and freezes them in their tracks. Requires direct eye contact, and the user can not move while using this jutsu. [A-Rank]

Kuchiyose Kuroi Kemono
("Summoning Jutsu - Black Beast") A jutsu which summons three "Black Beasts." The Black Beasts then touch the target(s) and start draining their chakra. The size and shape of these beasts are dictated by their creator but one common trait is that they will have speed equal to that of a Chuunin at their best and should they be defeated they will not be able to be recreated for five posts following their demise. These beasts can only be harmed by offensive jutsus utilizing chakra be it elemental or other and cannot be attacked through physically. [A-Rank]

Shuriken Kage Bunshin no Jutsu
("Shuriken Shadow Clone Technique") Shuriken Kage Bunshin no Jutsu is a ninjutsu technique that uses Kage Bunshin to create multiple physical clone copies from one thrown shuriken. [A-Rank]

Tajuu Kage Bunshin no Jutsu
("Multiple Shadow Clone Technique") Tajuu Kage Bunshin no Jutsu is an advanced variation of the Kage Bunshin technique which was banned by the First Hokage. Instead of creating several clones, several hundred clones are created. Depending upon the level of skill of the ninja, the amount of chakra required to create the clones will vary. Ninja with no good chakra control like Naruto will have to use more chakra to be able to create this number. Ninja with good chakra control like Hatake Kakashi can create numerous clones without having to use as much chakra. [A-Rank]
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PostSubject: Re: Moon Crescent Isle    Moon Crescent Isle  Icon_minitimeWed Oct 06, 2010 3:24 pm

Shizume wrote:
Bunshin no Jutsu
("Clone Skill") A basic ninja jutsu required to graduate into a Genin. Clones of the caster are created in their perfect likeness. They are false images, somewhere near the realm of illusions, but physically present. They can not cast jutsus or throw weapons, as they possess no material form. "Bunshins" will automatically disappear when hit. [E-Rank]

Henge no Jutsu
("Transformation Skill") A basic ninja jutsu required to graduate into a Genin. The user is transformed into a different appearance. They can change into anything from another person to a shuriken, as long as it is not a gas or liquid. In transformation, the user retains the same strength, weight, and density; one can not fly away as a bird or evade an attack as smoke. [E-Rank]

Kawarimi no Jutsu
("Body Substitute Skill") A basic ninja jutsu required to graduate into a Genin. The user switches his or her body with another object in an instant. It can be a plant, object, or animal, but not a person, something gaseous, or a liquid not in a container. Traditionally, the ninja inexplicably switches with a log. It is a useful jutsu for escape or evasion. [Note: During battle, Kawarimi must be prepared one post prior to use, and either used immediately the next turn or abandoned. Whether used or not, there is a five turn cool-down period before it can be used again.] [E-Rank]

Nawanuke no Jutsu
("Rope Escaping Skill") Nawanuke no Jutsu is a very basic Ninjutsu technique that allows a ninja to escape from rope binds. The user focuses their chakra into the ropes, causing a bare minimum of friction between them; this will cause simple knots to come apart. [E-Rank]

Advanced Basics

These are the advanced basics that most ninja will learn after graduating, which will aid them along the path to learning everything else.

Kabenobori no Jutsu
("Wall Climbing Skill") By focusing chakra into the feet, the user is able to walk on walls. Walls that are thin or frail are more difficult to walk on without breaking them. [E-Rank]

Kinobori no Jutsu
("Tree Climbing Skill") By focusing chakra into the feet, the user is able to walk on trees. More difficult than walking along solid walls. [E-Rank]

Suimen Hokou no Gyou
("Art of Water Walking") By focusing chakra into the feet, the user is able to walk on water. More difficult and chakra-consuming than walking on trees. [E-Rank]

Shunshin no Jutsu
("Body Flicker") Shunshin no Jutsu is a basic technique. The ninja will disappear and reappear in an instant, allowing them to travel along short to medium distances almost instantly. This teleportation-like technique is usually just used for dramatic entrances or exits, as upon arrival in the new location, the ninja will need to completely reorient themselves to their surroundings. It also uses far too much chakra to be used for traveling purposes. It may not be used in battle. [E-Rank]

Kai
("Dispel") Kai is a Ninjutsu technique which allows the ninja to avoid the effects of a Genjutsu illusion. After forming the needed hand seals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell. [D-Rank]

Other Skills

[ Ninja arts known by many shinobi, although usually not Genin; they are not necessarily jutsu. ]

General

E-Rank

Ayatsuito no Jutsu
("String Reeling Technique") Ayatsuito no Jutsu is a Ninjutsu technique utilizing wire. This string can be used in rappelling, or as a method to tie down and restrict the movement of an opponent. (Note: Needs wire.) [E-Rank]

Heki Ato no Jutsu
("False Tracks Skill") A basic skill used by ninja to escape evasion. The ninja will slip an ashario on to the bottom of each of their sandals. An ashario is a thin wooden pad with grooves that look like an animal's paw. Once attached to the soles of a person's feet, they will leave animal tracks instead of that of a human when moving over terrain. Usually, this will at best be a temporary relief from being tracked, because skilled ninja will quickly see the falsehood and resume the chase. By the same token, a skilled ninja using an ashario can arrange it in such a way that the tracks appear highly realistic even to other skilled ninja. [E-Rank]

Muon Kutsuoto
("Silent Footsteps") A handy skill that focuses chakra into the feet to silence the user's footsteps. Sounds caused by stepping on or kicking things are muted, but audible. More difficult than walking on water. (Note: Must be Chuunin or higher.) [E-Rank]


Puryashi no Jutsu Credit to Paws / Ieshu
("Plushie no Jutsu") A simple technique where you convey chakra into your favorite plush animal and make it hop around with your hands. A variation is to simply move it with your hand in a way that others can't see. (Note: A stuffed animal required.) [E-Rank]

Touton no Jutsu
("Transparent Escape Technique") A super-perverted technique. The ninja uses basic skills such as hiding, transformation, body-switching, and innate ninja cunning to evade the wary eyes of normal people; most notably, naked bathing women. Jiraiya used it for peeping as a kid. [E-Rank]

Youjitsuba
A ninjutsu technique where the ninja spits a toothpick out of their mouth. Attacking in this manner, while the enemy is normally focusing on your hands, provides a small element of surprise, but with much more effectiveness when used following a distraction (Note: Genma, and anyobody else with a toothpick. You need "accuracy" as a strength.) [E-Rank]

D-Rank

Inbijiburu Shi-su
("Invisible Sheath") This technique was designed as a means to carry large swords (or perhaps other weapons) without concealing it in an actual sheath or occupying their arms. With this technique, the weapon adheres to the user's back and its edge is dulled, making it safer to carry in this way. The amount of chakra required to maintain this is minuscule enough to be held for almost indefinite periods of time. [D-Rank]

C-Rank

Fuuami
(Air Walking) Through the use of this advanced technique, the user is able to flow their chakra through their body in such a way that it makes them almost weightless. As long as the user keeps moving, they can walk over any sort of substance imaginable, running across very small and thin tree limbs, jumping off of falling leaves, and even 'gliding' through the air over great distances and being immune to falling damage. [C-rank]

B-Rank

Muon Satsujin Jutsu
("Silent Homicide Technique") This technique utilizes Muon Kutsuoto in conjunction with the user's skills to move with quickly with the utmost of silence, focusing chakra throughout the user's body to mute the sound of shifting clothing, clattering weapons, and any other small sounds that would otherwise cause detection. A technique that is generally only learned by ANBU due to its difficulty. [B-Rank]

Unclassified Ninjutsu

[ Ninjutsu techniques that are neither country nor element specific. ]

E-Rank

Dramatic Wind
This jutsu causes wind around a person to blow vertically, with the user in the center, as opposed to horizontally. No use except for when you want to put on a show, in which case cloaks become particularly dramatic. [Rank E]

D-Rank

Bunshin Henge no Jutsu
("Clone Transformation Skill")
This causes a number of the user's clone(s) to transform into another shape. This does not change their original strength or resilience, simply their appearance. (Note: Does not work on Kage Bunshin or bunshins that can use chakra and perform "henge.") [D-Rank]

Chakra Bakueda no Jutsu
("Chakra Limb Explosion Technique") Through the use of this technique, the user is able to gather chakra into a part of the body they use to strike with. With the next strike, chakra is released to deal more damage to the target. The extra amount of power is determined by how much chakra is used. [D-Rank]

Dourinkai Souran no Jutsu
("Body Temperature Control Technique") Through the use of this technique, the user is able to gather chakra throughout their body and use it to regulate their body temperature. This commonly allows users to ignore inclement weather effects to the hot or cold extreme. Using more chakra will give the user some resistance to fire jutsu or ice/water jutsu that damage with only the cold aspect. [D-Rank]

Hea Senbon
("Hair Needle") The user pulls out his hair and uses chakra to harden it into a needle. The ninja can throw the hair needle to attack foes. [D-Rank]

Inbijiburu Shi-su
("Invisible Sheath") This technique was designed as a means to carry large weapons without concealing them in an actual sheath or occupying the user's arms. With this technique, the weapon adheres to the user's back and its edge is dulled, making it safer to carry in this way. The amount of chakra required to maintain this is miniscule
enough to be held for almost indefinite periods of time. [D-rank]

Kage Shuriken no Jutsu
(Shadow Shuriken) A technique which places a second shuriken in the shadow of a first (thrown) shuriken, confusing the enemy. [D-Rank]

Kajou Henge no Jutsu
("Item Transformation Skill") Long story short, a henge for items. It transforms an object into something different or just adding in different features, whether the object is a plushie, shuriken, kunai, staff, or etc. [D-Rank]

Ninpou Takajinsasu
("Piercing Hawk Blade") Makes the needles that the user throws or controls extend up to four feet in length. The user can return the length to normal at will. [D-Rank]

Noniku no Jutsu
("Odorless Technique") Through the use of this technique, the user is able to channel chakra throughout their entire body in order to cover up any trace of scent they have. [D-Rank]

Oboro Bunshin
("Haze Clones") NOT MIST CLONES! Ninjutsu technique. Oboro bunshin is a normal Bunshin technique which creates approximately a hundred clones of the user. Due to the number of clones created, the user can take the opportunity to hide from the target. (Note: A team jutsu. Like Konbi Henge, more than one person needs to know this technique in order to spread the clones.) [D-Rank]

Sanso no Jutsu
("Air Supply Technique") Through the use of this technique, the user gathers chakra into their lungs and converts it into oxygen, allowing the user to breathe even in the absence of oxygen. The amount of time this technique is used determines the amount of chakra used. [D-Rank]


C-Rank

Chakra Seiryoku no Jutsu
("Chakra Force Technique") Through the use of this technique, the user is able to channel chakra through their entire body, focus it, and then release it in every direction, knocking back nearly anything that is within a 5 foot radius of them. [C-Rank]

Doryuu Douyou
("Earth Shaker") The user can shake the earth around by slamming their hands on the ground, good to throw the enemy off-balance. (Note: Should be someone of great strength to use.) [C-Rank]

Fuyugomori no jutsu
("Suspended Animation") Through strict meditation training, a ninja can learn to slow his metabolism and life functions. While slowed in this way, he can only move very slowly or use handseals. He cannot do anything that requires physical effort. The technique can be used for various things: it can allow a ninja to wait in ambush for days without moving, it can slow the bleeding or the effects of poison while he is waiting for medical aid. It can even allow him to function for several minutes without air or convince his enemies that he is dead. (it takes a medic of at least the same level or someone like a Hyuuga to guess that he is alive.) It takes one full post to restore normal body functions. [C-Rank]

Haridoku
A Ninjutsu technique involving several chutes strapped along the ninja's arm, loaded with poison-tipped needles attached to strings. The strings are tied to the loaders in the back of the chutes that house the needles, which the ninja draws back in attack. (Note: Need the chutes.) [C-Rank]

Haritsuba
(Aka: "Fukumi Hari - Hidden Needles") A Ninjutsu technique where the ninja spits needles out of their mouth. Attacking in this manner, while the enemy is normally focusing on your hands, provides a small element of surprise, but with much more effectiveness when used following a distraction. [C-Rank]

Hitokemuri Bunshin no Jutsu Credit to Paws
("Bandit Smoke Clones") At any range, the ninja creates a real clone; unlike Kage Bunshin, it cannot utilize any techniques. The clone will either divert or battle the target, or create more clones of itself. The clones can surround the target(s), and then explode into a cloud of blinding black smoke. [C-Rank]

Ishiki Debari no Jutsu
("Extra Sensory Projection Technique") Through the use of this technique, the user is able to use their chakra to heighten their senses. The chakra must be flowed to the appropriate place to take effect. The degree of amplification to the senses and how many are being amplified determines the amount of chakra that is used. [C-Rank]

Itoguruma Credit to Marcus / Hitachi
("Spinning Wheel") Holding the pole out of before him, he starts to rapidly spin the weapon so that it seems to become a solid wheel of metal which is capable to deflect projectile weapons and can also create a vortex of air that blows anything in front of it. (Note: Requires a pole-type of weapon to perform.) [C-Rank]

Kazaguruma Yaiba Credit to Kazaguruma the Cloud Genin
("Windmill Blade") The ninja spins a sword in front of him/her, generating a powerful fan-like effect that can disrupt most conventional ranged attacks. (Note: Any ninja with a sword. Much like Itoguruma.) [C-Rank]

Kuchiyose no Jutsu
("Summoning Technique") The Users signs a blood contract with the animal summoning, then with the correct seals they can summon the animal. There are many different types of creatures that can be summoned: snakes, toads, slugs, monkeys, dogs, turtles, spiders, etc. A person can not have a contract with an entire "family," as in the manga, but rather only individual animals. (Note: See the summoning rules; jutsu rank [C-A] varies depending on the strength of the summon.)

Kuchiyose Tobidougu
("Projectile Weapons") Ninjutsu summoning technique utilized by the Leaf ninja TenTen. TenTen specializes in throwing projectile weapons. To enable her to carry more weapons, she stores them in a summoning scroll. When needed she can unwrap the scroll and summon whatever weapon she needs. [C-Rank]

Kugutsu no Jutsu
("Puppet Skill") See Hidden Sand Village Exclusive - Puppet Techniques

Ningyoushibai no Koutetsu
("Puppet Show Reshuffle") With the ground littered with weapons, the ninja threads their chakra around them all, controlling them like a marionette. The attacker then raises them all and launches them. (Note: Effective with Kuchiyose Tobidougu.) [C-Rank]

Ryunami Genko no Jutsu
("Dragon Wave Fist Technique") Through the use of this technique, the user is able to gather chakra into their fist, focus it, and finally release it. They throw the punch normally, but can use it as a ranged attack that strikes with the same amount of force that the punch would have struck with originally. The longer the attack has to travel, the more chakra it uses. [C-Rank]

Soushuuha
("Manipulate Advancing Blades") Soushuuha is a Ninjutsu technique that utilizes kunai. This technique allows a ninja to hover multiple kunai in the air while he approaches a target. The technique allows a ninja to unleash a torrent of kunai much more quickly than if each was thrown individually. [C-Rank]

Tsuppari Shuuha Credit to Paws/Hayate and Hulie
("Thrust Wave") Simply, the ninja gathers chakra into his weapon (with piercing attributes) and thrusts it forward, sending an invisible short-ranged shockwave out to hit the opponent. The weak shockwave is usually meant to stagger the opponent. Parrying or catching the weapon does not deter the shockwave. [C-Rank]

Togeyomi
("Underworld Spines") Aka: Hari Jizou. A Ninjutsu technique where the ninja pours chakra into their hair to create a thick, spiky coat that will pierce through an enemy's flesh if they attack. This hair can be swung erratically, if long enough, as an offensive attack as well. (Note: Must have hair as long as Jiraiya's.) [C-Rank]


B-Rank

Kage Bunshin no Jutsu
(Shadow Replication Technique) Unlike the normal Replication Technique, this jutsu creates not merely an illusion but multiple real bodies of yourself. The strength of the clones is evenly distibuted among the user and every clone, making it impossible to decipher which is the original. Since these are real clones, unlike regular Bunshin no Jutsu, they can cause damage to a target; however, they will disappear if hit. (B-Rank; Only Chuunin and Jounin can learn it).

Bakuretsu Kawarimi no Jutsu Credit to Sylia / Kureiko
("Explosive Body Substitute Technique") Similar to the standard version of quickly replacing one's self with an object, the ninja often replaces herself with an object with an explosive or some form of bomb instead. [B-Rank]

Bunshin Enka Credit to Paws / Hulie
("Clone View") A ninjutsu that is used on conjunction with any of a ninja's bunshins. After forming the needed hand seals, the ninja creates a vision before himself that displays a bunshins 1st person view. This is used for long-range surveillance and spying. [B-Rank]

Chakra Yori no Jutsu
("Chakra Spike Technique") Through the use of this technique, the user is able to channel chakra into their any part of their body, focus it, and then release it in any or even multiple directions, causing "spears" of silver chakra to come out of their body and at their target. The amount of chakra used depends on how many spears are created, and how long they are. [B-Rank]

Chakra Kirekadou no Jutsu
("Slicing Chakra Vortex Technique") Through the use of this technique, the user is able to channel chakra through their entire body, focus it, and then release it. The chakra presents itself as a swirling vortex of silver chakra that cuts as deep as a sword everything within five feet of the user. The warning comes in the form a strong gusting force (not enough for knock-back) that comes about a second before the vortex starts up. The effect is a single immediate burst lasting for about a second, but duration can be lengthened with extra chakra. [B-Rank]

Doku Bakuretsu
("Poison Explosion") The user blows poison breath into the air, with force that rivals that of the Zankuuha. The poison used causes the victim to vomit constantly, and grow purple and green spores on their skin. It begins to paralyze the user, and internally burn them on the inside. An upside of this, is that it last a few minutes, but the suffering is great. [B-Rank]

Doku Kiri
("Poison Fog") This technique allows a ninja to expel poison gas from their body. This can serve as cover to escape and as an offensive technique against the opponent. [B-Rank]

Kawara Shuriken
("Tile Shuriken") Tiles near the user are transformed into usable shuriken, and are directed toward the target. The 3rd Hokage uses this ability on Orochimaru while on a traditional Japanese tile roof. Not canon, but due to its high rank, it is assumed that this technique does something more and was only called this by the Hokage due to circumstance, perhaps. For board purposes, let's assume that this technique can turn ANY suitable object into a shuriken. [B-Rank]

Kenbu Goraikou
("Dance of the Rising Sun")
Similar to the Mikazuki no Mai, the user creates a clone of themselves similar to a shadow clone, which along with the user attacks in a complicated pattern which confuses the opponent using a metallic pole weapon. (note: Needs a pole) [B-Rank]

Konbi Henge no Jutsu
("Combination Transformation") Konbi Henge is a Ninjutsu technique that allows two ninja to transform themselves temporarily into another person or thing. While in the form, they can use the physical characteristics of the one they are impersonating. (Note: Both people need to know this move.) [B-Rank]

Kuchiyose Doton Tsuiga no Jutsu
("Tracking Fang Technique") It is a Ninjutsu technique utilizing the Earth element. The ninja will withdraw the tracking scroll from the pouch on his vest and wipe the blood of the one he/she wants tracked on it. After forming the needed hand seals, he will slam the scroll onto the ground. This will release the nin dogs into the earth to follow their excellent sense of smell to track the targets blood. This allows the ninja to track his short range target, even when he/she can not see them. After finding their target, the dogs will emerge from the ground to bite and pin down their target. (Note: There can be different variants of this, depending on the Kuchiyose you use. Any LAND animal can go underground and use its best sense to track the target (ie: Dog's nose, snake's tongue, etc)) [B-Rank]

Kuchiyose Okami Kisoku
("Summoning Jutsu - Wolf's Breath") A jutsu which calls on the power of the Phantom Beast Grariel, an untamed summon beast that takes the shape of a massive two headed black wolf. This jutsu causes Grariel to be summoned before the user, spraying a gush of water from its mouths at the target. Seconds after doing this, the water instantly freezes the target with ice and right after that, the ice is shattered along with whomever was in it. By careful placement, though, it is possible to keep the target alive in ice. [B-Rank]

Kuchiyose Yatai Kuzushi no Jutsu
("Food Cart Destroyer Technique") Using the size of the summon or animal to his advantage, the ninja summons it on top of his target, crushing them. This may be used with other animals (Note: needs Kuchiyose no Jutsu and a large enough summon) [B-Rank]

Shoushitsu Shuriken no Jutsu Credit to Kokoro / Fox
("Invisible Shuriken technique") A technique which renders shuriken invisible. Up to five shuriken can be made invisible at one time. [B-Rank]

Tobikiri Kawarimi no Jutsu
(Greater Body Replacement Technique) This technique functions just like a normal Kawarimi technique, except that the replacement doesnt have to be of similar size or weight to the user. Instead, the user can replace themselves with something as small as a tiny pebble or something as large as a house. [B-rank]

Tsuigeki Sazanami
("Pursuit Ripple") A jutsu designed to supplement sword fighting. By swinging a sword, a shock wave is created along the ground, which then attacks a target. Even if the target tries to run away, the shock wave will continue following the target. A shinobi skilled with a sword should learn this jutsu as it is useful on both land and water. [B-Rank]

A-Rank

Jishin Shibaku
("Earthquake Strike") The pole user brings down the weapon from above his head with one hand where the tip merely taps the ground and creates an enormous split in the earth before them. More powerful than Isshi Resshin due to the leverage gained through using the long pole style of weapon. (Note: Needs a pole weapon and very high strength.) [A-Rank]

Kanashibari no Jutsu
("Body Freeze Skill") A special ANBU-originating technique used to immobilize enemies. The user stares the enemy straight in the eye and freezes them in their tracks. Requires direct eye contact, and the user can not move while using this jutsu. [A-Rank]

Kuchiyose Kuroi Kemono
("Summoning Jutsu - Black Beast") A jutsu which summons three "Black Beasts." The Black Beasts then touch the target(s) and start draining their chakra. The size and shape of these beasts are dictated by their creator but one common trait is that they will have speed equal to that of a Chuunin at their best and should they be defeated they will not be able to be recreated for five posts following their demise. These beasts can only be harmed by offensive jutsus utilizing chakra be it elemental or other and cannot be attacked through physically. [A-Rank]

Shuriken Kage Bunshin no Jutsu
("Shuriken Shadow Clone Technique") Shuriken Kage Bunshin no Jutsu is a ninjutsu technique that uses Kage Bunshin to create multiple physical clone copies from one thrown shuriken. [A-Rank]

Tajuu Kage Bunshin no Jutsu
("Multiple Shadow Clone Technique") Tajuu Kage Bunshin no Jutsu is an advanced variation of the Kage Bunshin technique which was banned by the First Hokage. Instead of creating several clones, several hundred clones are created. Depending upon the level of skill of the ninja, the amount of chakra required to create the clones will vary. Ninja with no good chakra control like Naruto will have to use more chakra to be able to create this number. Ninja with good chakra control like Hatake Kakashi can create numerous clones without having to use as much chakra. [A-Rank]


Approved, Please put the jutsu inside spoilers.
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